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HERO: Pebbles
TITLE: _SH0CKWAVE_'s Pebbles Guide
Written By: _SH0CKWAVE_
Date Last Modified: 12/16/15
Stalagmites
Target a location to deal 85 / 145 / 205 / 265 Magic Damage and apply a 2 second Stun to enemies in the radius. Units affected by Chuck take double damage from Stalagmites.
Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.
Chuck
Target a unit to throw the nearest unit within range at it, dealing 70 / 140 / 210 / 280 Magic Damage to nearby enemy units. The thrown unit takes 20% of that as additional Magic Damage.
Slab Skin
Passively applies 2 / 4 / 6 / 8 Armor and -10 / -20 / -30 / -40% debuff duration.
Enlarge
Passively adds 40 / 80 / 120 Base Damage, 10 / 20 / 30 Movement Speed, 50 / 100 / 150 Cast Range to Stalagmites and increases Chuck thrown damage to 35 / 50 / 65% of the AoE Damage. However, Pebbles attacks slower per level of the ultimate.
Staff of the Master grants the ability to Chuck up to 3 targets.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Just Rape em All
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Ring of Sorcery
When activated, replenishes 135 mana to self and nearby allies.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Portal Key
Grants the ability to teleport short distances.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Stalagmites
Target a location to deal 85 / 145 / 205 / 265 Magic Damage and apply a 2 second Stun to enemies in the radius. Units affected by Chuck take double damage from Stalagmites.
Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.
LVL 1
Chuck
Target a unit to throw the nearest unit within range at it, dealing 70 / 140 / 210 / 280 Magic Damage to nearby enemy units. The thrown unit takes 20% of that as additional Magic Damage.
LVL 2
Stalagmites
Target a location to deal 85 / 145 / 205 / 265 Magic Damage and apply a 2 second Stun to enemies in the radius. Units affected by Chuck take double damage from Stalagmites.
Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.
LVL 3
Chuck
Target a unit to throw the nearest unit within range at it, dealing 70 / 140 / 210 / 280 Magic Damage to nearby enemy units. The thrown unit takes 20% of that as additional Magic Damage.
LVL 4
Stalagmites
Target a location to deal 85 / 145 / 205 / 265 Magic Damage and apply a 2 second Stun to enemies in the radius. Units affected by Chuck take double damage from Stalagmites.
Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.
LVL 5
Enlarge
Passively adds 40 / 80 / 120 Base Damage, 10 / 20 / 30 Movement Speed, 50 / 100 / 150 Cast Range to Stalagmites and increases Chuck thrown damage to 35 / 50 / 65% of the AoE Damage. However, Pebbles attacks slower per level of the ultimate.
Staff of the Master grants the ability to Chuck up to 3 targets.
LVL 6
Chuck
Target a unit to throw the nearest unit within range at it, dealing 70 / 140 / 210 / 280 Magic Damage to nearby enemy units. The thrown unit takes 20% of that as additional Magic Damage.
LVL 7
Chuck
Target a unit to throw the nearest unit within range at it, dealing 70 / 140 / 210 / 280 Magic Damage to nearby enemy units. The thrown unit takes 20% of that as additional Magic Damage.
LVL 8
Stalagmites
Target a location to deal 85 / 145 / 205 / 265 Magic Damage and apply a 2 second Stun to enemies in the radius. Units affected by Chuck take double damage from Stalagmites.
Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.
LVL 9
Slab Skin
Passively applies 2 / 4 / 6 / 8 Armor and -10 / -20 / -30 / -40% debuff duration.
LVL 10
Enlarge
Passively adds 40 / 80 / 120 Base Damage, 10 / 20 / 30 Movement Speed, 50 / 100 / 150 Cast Range to Stalagmites and increases Chuck thrown damage to 35 / 50 / 65% of the AoE Damage. However, Pebbles attacks slower per level of the ultimate.
Staff of the Master grants the ability to Chuck up to 3 targets.
LVL 11
Slab Skin
Passively applies 2 / 4 / 6 / 8 Armor and -10 / -20 / -30 / -40% debuff duration.
LVL 12
Slab Skin
Passively applies 2 / 4 / 6 / 8 Armor and -10 / -20 / -30 / -40% debuff duration.
LVL 13
Slab Skin
Passively applies 2 / 4 / 6 / 8 Armor and -10 / -20 / -30 / -40% debuff duration.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Enlarge
Passively adds 40 / 80 / 120 Base Damage, 10 / 20 / 30 Movement Speed, 50 / 100 / 150 Cast Range to Stalagmites and increases Chuck thrown damage to 35 / 50 / 65% of the AoE Damage. However, Pebbles attacks slower per level of the ultimate.
Staff of the Master grants the ability to Chuck up to 3 targets.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25