Error - This is a list of what has happened / what has gone wrong!
HERO: Vindicator
TITLE: Silence!... I KILL YOU!
Written By: McBruce
Date Last Modified: 05/28/15
Sage's Lore
Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.
Master's Incantation
Target an enemy to enhance an attack against them, dealing bonus True damage equal to {0,22,33,44,55}% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast.
Passively grants Vindicator 1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.
Staff of the Master increases True Damage to {0,33,44,55,66}% of your Intelligence, and increases the True Damage multiplier against Silenced targets to 2x. Also passively grants Vindicator 80 Attack Speed.
Glyph of Silence
Target a position to summon a Totem that lasts for up to 5 seconds or until it receives an attack.
Enemy units within radius of the Totem receive a 50% Movement Speed Slow.
Enemy units within radius of the Totem are also Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius.
Final Chapter
Activate to Globally apply Final Chapter to all enemy heroes, Silencing them for (0.1 * Charges) seconds (max duration of 3 / 4 / 5 seconds). Enemy heroes also receive a 40% Movement Speed Slow for 1 second.
Final Chapter gains 20 / 25 / 30 charges when coming off cooldown and 1 charge every 4.5 seconds after that. Maximum of 30 / 40 / 50 charges.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Silence!... I KILL YOU!
Health Potion
Use to heal target 400 Health over 10 seconds.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Mark of the Novice
3 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Grave Locket
Collects gold and experience from an ally's kills.
Lightbrand
Searing, Magic Lifesteal Modifier
Applies stacking Magic DoT on attacks
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Null Stone
Periodically blocks single-target abilities.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Sage's Lore
Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.
LVL 1
Glyph of Silence
Target a position to summon a Totem that lasts for up to 5 seconds or until it receives an attack.
Enemy units within radius of the Totem receive a 50% Movement Speed Slow.
Enemy units within radius of the Totem are also Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius.
LVL 2
Sage's Lore
Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.
LVL 3
Glyph of Silence
Target a position to summon a Totem that lasts for up to 5 seconds or until it receives an attack.
Enemy units within radius of the Totem receive a 50% Movement Speed Slow.
Enemy units within radius of the Totem are also Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius.
LVL 4
Sage's Lore
Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.
LVL 5
Final Chapter
Activate to Globally apply Final Chapter to all enemy heroes, Silencing them for (0.1 * Charges) seconds (max duration of 3 / 4 / 5 seconds). Enemy heroes also receive a 40% Movement Speed Slow for 1 second.
Final Chapter gains 20 / 25 / 30 charges when coming off cooldown and 1 charge every 4.5 seconds after that. Maximum of 30 / 40 / 50 charges.
LVL 6
Sage's Lore
Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.
LVL 7
Glyph of Silence
Target a position to summon a Totem that lasts for up to 5 seconds or until it receives an attack.
Enemy units within radius of the Totem receive a 50% Movement Speed Slow.
Enemy units within radius of the Totem are also Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius.
LVL 8
Glyph of Silence
Target a position to summon a Totem that lasts for up to 5 seconds or until it receives an attack.
Enemy units within radius of the Totem receive a 50% Movement Speed Slow.
Enemy units within radius of the Totem are also Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius.
LVL 9
Master's Incantation
Target an enemy to enhance an attack against them, dealing bonus True damage equal to {0,22,33,44,55}% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast.
Passively grants Vindicator 1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.
Staff of the Master increases True Damage to {0,33,44,55,66}% of your Intelligence, and increases the True Damage multiplier against Silenced targets to 2x. Also passively grants Vindicator 80 Attack Speed.
LVL 10
Final Chapter
Activate to Globally apply Final Chapter to all enemy heroes, Silencing them for (0.1 * Charges) seconds (max duration of 3 / 4 / 5 seconds). Enemy heroes also receive a 40% Movement Speed Slow for 1 second.
Final Chapter gains 20 / 25 / 30 charges when coming off cooldown and 1 charge every 4.5 seconds after that. Maximum of 30 / 40 / 50 charges.
LVL 11
Master's Incantation
Target an enemy to enhance an attack against them, dealing bonus True damage equal to {0,22,33,44,55}% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast.
Passively grants Vindicator 1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.
Staff of the Master increases True Damage to {0,33,44,55,66}% of your Intelligence, and increases the True Damage multiplier against Silenced targets to 2x. Also passively grants Vindicator 80 Attack Speed.
LVL 12
Master's Incantation
Target an enemy to enhance an attack against them, dealing bonus True damage equal to {0,22,33,44,55}% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast.
Passively grants Vindicator 1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.
Staff of the Master increases True Damage to {0,33,44,55,66}% of your Intelligence, and increases the True Damage multiplier against Silenced targets to 2x. Also passively grants Vindicator 80 Attack Speed.
LVL 13
Master's Incantation
Target an enemy to enhance an attack against them, dealing bonus True damage equal to {0,22,33,44,55}% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast.
Passively grants Vindicator 1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.
Staff of the Master increases True Damage to {0,33,44,55,66}% of your Intelligence, and increases the True Damage multiplier against Silenced targets to 2x. Also passively grants Vindicator 80 Attack Speed.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Final Chapter
Activate to Globally apply Final Chapter to all enemy heroes, Silencing them for (0.1 * Charges) seconds (max duration of 3 / 4 / 5 seconds). Enemy heroes also receive a 40% Movement Speed Slow for 1 second.
Final Chapter gains 20 / 25 / 30 charges when coming off cooldown and 1 charge every 4.5 seconds after that. Maximum of 30 / 40 / 50 charges.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25