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Firebomb

Target a location to throw a Flaming Orb, dealing 40 / 80 / 120 / 160 Magic Damage.

The Orb
bounces at that spot {4} more times, dealing 15 / 25 / 35 / 45 Magic Damage and pulling enemies towards it.

Dragon's Path

Passively creates 3 Dragons rotating around Calamity that deal 20 / 45 / 65 / 90 Magic Damage when they touch someone.

Grants 2 sub-abilities to move the Dragons towards or away from yourself.

Funeral Pyre

Passively deals an extra Attack to any target you deal damage to when off cooldown that deals 50 / 60 / 70 / 80% Attack Damage.

Heroes have
{1} of all Stats and {3} Movement Speed reduced for 30 / 60 / 90 / 120 seconds, giving you the Movement Speed and {3} Agility for 1.5x the duration.

Sunder's Vault

Target an area to create a circular wall.

Once the wall is complete, enemies inside take up to 420 / 560 / 700 Magic Damage, with more dealt to those in the center.

Staff of the Master: Increases cast range to Global and lowers the cooldown to 80 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

INTRODUCE YOUR GUIDE . . .

STARTING

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Icebrand

Freeze Modifier
Grants a slowing attack.

Frostburn

Freeze, Firebrand Modifier
Grants a powerful slowing attack and blazing fast speed.

OFFENSIVE

Doom Bringer

250 Damage.
Drops upon wielder's death.
Cannot be destroyed.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Dragon's Path

Passively creates 3 Dragons rotating around Calamity that deal 20 / 45 / 65 / 90 Magic Damage when they touch someone.

Grants 2 sub-abilities to move the Dragons towards or away from yourself.

LVL 1

Firebomb

Target a location to throw a Flaming Orb, dealing 40 / 80 / 120 / 160 Magic Damage.

The Orb
bounces at that spot {4} more times, dealing 15 / 25 / 35 / 45 Magic Damage and pulling enemies towards it.

LVL 2

Funeral Pyre

Passively deals an extra Attack to any target you deal damage to when off cooldown that deals 50 / 60 / 70 / 80% Attack Damage.

Heroes have
{1} of all Stats and {3} Movement Speed reduced for 30 / 60 / 90 / 120 seconds, giving you the Movement Speed and {3} Agility for 1.5x the duration.

LVL 3

Dragon's Path

Passively creates 3 Dragons rotating around Calamity that deal 20 / 45 / 65 / 90 Magic Damage when they touch someone.

Grants 2 sub-abilities to move the Dragons towards or away from yourself.

LVL 4

Firebomb

Target a location to throw a Flaming Orb, dealing 40 / 80 / 120 / 160 Magic Damage.

The Orb
bounces at that spot {4} more times, dealing 15 / 25 / 35 / 45 Magic Damage and pulling enemies towards it.

LVL 5

Sunder's Vault

Target an area to create a circular wall.

Once the wall is complete, enemies inside take up to 420 / 560 / 700 Magic Damage, with more dealt to those in the center.

Staff of the Master: Increases cast range to Global and lowers the cooldown to 80 seconds.

LVL 6

Dragon's Path

Passively creates 3 Dragons rotating around Calamity that deal 20 / 45 / 65 / 90 Magic Damage when they touch someone.

Grants 2 sub-abilities to move the Dragons towards or away from yourself.

LVL 7

Funeral Pyre

Passively deals an extra Attack to any target you deal damage to when off cooldown that deals 50 / 60 / 70 / 80% Attack Damage.

Heroes have
{1} of all Stats and {3} Movement Speed reduced for 30 / 60 / 90 / 120 seconds, giving you the Movement Speed and {3} Agility for 1.5x the duration.

LVL 8

Firebomb

Target a location to throw a Flaming Orb, dealing 40 / 80 / 120 / 160 Magic Damage.

The Orb
bounces at that spot {4} more times, dealing 15 / 25 / 35 / 45 Magic Damage and pulling enemies towards it.

LVL 9

Dragon's Path

Passively creates 3 Dragons rotating around Calamity that deal 20 / 45 / 65 / 90 Magic Damage when they touch someone.

Grants 2 sub-abilities to move the Dragons towards or away from yourself.

LVL 10

Sunder's Vault

Target an area to create a circular wall.

Once the wall is complete, enemies inside take up to 420 / 560 / 700 Magic Damage, with more dealt to those in the center.

Staff of the Master: Increases cast range to Global and lowers the cooldown to 80 seconds.

LVL 11

Firebomb

Target a location to throw a Flaming Orb, dealing 40 / 80 / 120 / 160 Magic Damage.

The Orb
bounces at that spot {4} more times, dealing 15 / 25 / 35 / 45 Magic Damage and pulling enemies towards it.

LVL 12

Funeral Pyre

Passively deals an extra Attack to any target you deal damage to when off cooldown that deals 50 / 60 / 70 / 80% Attack Damage.

Heroes have
{1} of all Stats and {3} Movement Speed reduced for 30 / 60 / 90 / 120 seconds, giving you the Movement Speed and {3} Agility for 1.5x the duration.

LVL 13

Funeral Pyre

Passively deals an extra Attack to any target you deal damage to when off cooldown that deals 50 / 60 / 70 / 80% Attack Damage.

Heroes have
{1} of all Stats and {3} Movement Speed reduced for 30 / 60 / 90 / 120 seconds, giving you the Movement Speed and {3} Agility for 1.5x the duration.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Sunder's Vault

Target an area to create a circular wall.

Once the wall is complete, enemies inside take up to 420 / 560 / 700 Magic Damage, with more dealt to those in the center.

Staff of the Master: Increases cast range to Global and lowers the cooldown to 80 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25