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Dark Swarm

Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.

Terrorform

Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.

Maximum of 2 / 4 / 6 / 8 Terror Mounds.

Impalers

Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.

Hive Mind

Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.

For 40 seconds, Hive Mind becomes Ensnare. This can be activated to
Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.

Staff of the Master also spawns a permanent, controllable Shudder with bonuses.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Ring of the Teacher

Grants a minor Armor and mana regeneration aura.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Null Stone

Periodically blocks single-target abilities.

Terrorform

Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.

Maximum of 2 / 4 / 6 / 8 Terror Mounds.

LVL 1

Impalers

Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.

LVL 2

Terrorform

Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.

Maximum of 2 / 4 / 6 / 8 Terror Mounds.

LVL 3

Dark Swarm

Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.

LVL 4

Impalers

Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.

LVL 5

Hive Mind

Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.

For 40 seconds, Hive Mind becomes Ensnare. This can be activated to
Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.

Staff of the Master also spawns a permanent, controllable Shudder with bonuses.

LVL 6

Terrorform

Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.

Maximum of 2 / 4 / 6 / 8 Terror Mounds.

LVL 7

Impalers

Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.

LVL 8

Terrorform

Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.

Maximum of 2 / 4 / 6 / 8 Terror Mounds.

LVL 9

Impalers

Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.

LVL 10

Hive Mind

Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.

For 40 seconds, Hive Mind becomes Ensnare. This can be activated to
Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.

Staff of the Master also spawns a permanent, controllable Shudder with bonuses.

LVL 11

Dark Swarm

Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.

LVL 12

Dark Swarm

Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.

LVL 13

Dark Swarm

Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Hive Mind

Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.

For 40 seconds, Hive Mind becomes Ensnare. This can be activated to
Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.

Staff of the Master also spawns a permanent, controllable Shudder with bonuses.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25