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Piercing Shards
Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.
Staff of the Master reduces this ability's cooldown to 4 seconds.
Cold Shoulder
Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.
Call of Winter
Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.
Passively summons Shiver the flying scout to follow you around at 300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.
Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.
Avalanche
Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Portal Key
Grants the ability to teleport short distances.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Call of Winter
Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.
Passively summons Shiver the flying scout to follow you around at 300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.
Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.
LVL 1
Piercing Shards
Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.
Staff of the Master reduces this ability's cooldown to 4 seconds.
LVL 2
Piercing Shards
Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.
Staff of the Master reduces this ability's cooldown to 4 seconds.
LVL 3
Cold Shoulder
Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.
LVL 4
Piercing Shards
Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.
Staff of the Master reduces this ability's cooldown to 4 seconds.
LVL 5
Avalanche
Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.
LVL 6
Piercing Shards
Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.
Staff of the Master reduces this ability's cooldown to 4 seconds.
LVL 7
Cold Shoulder
Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.
LVL 8
Cold Shoulder
Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.
LVL 9
Cold Shoulder
Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.
LVL 10
Avalanche
Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.
LVL 11
Call of Winter
Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.
Passively summons Shiver the flying scout to follow you around at 300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.
Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.
LVL 12
Call of Winter
Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.
Passively summons Shiver the flying scout to follow you around at 300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.
Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.
LVL 13
Call of Winter
Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.
Passively summons Shiver the flying scout to follow you around at 300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.
Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Avalanche
Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25