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Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Abyssal Skull

Grants allied melee units a lifesteal aura.

OFFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 1

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 2

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 3

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 4

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 5

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

LVL 6

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 7

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 8

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 9

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 10

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

LVL 11

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 12

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 13

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25