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HERO: Torturer
TITLE: Tanky Torturer Carry!
Written By: McBruce
Date Last Modified: 06/04/15
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Grave Locket
Collects gold and experience from an ally's kills.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Portal Key
Grants the ability to teleport short distances.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Null Stone
Periodically blocks single-target abilities.
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 1
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 2
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 3
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 4
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 5
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
LVL 6
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 7
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 8
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 9
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 10
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
LVL 11
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 12
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 13
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25