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HERO: Hellbringer
TITLE: Midwars DPS/Tank
Written By: NudeRaider
Date Last Modified: 06/05/15
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
New mechanics are so exploitable :)
Early, Demonic Wave harass is key. Use Demon Strike only to setup or secure a kill.
Get Blood Chalice ASAP and heal by boiling Creeps+Heroes with the same wave.
Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.
Scarab
50% Mana Regeneration
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Marchers
Movement Modifier
45 Movement Speed
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Arcana
6 Intelligence
50% Mana Regeneration
10 Damage
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 1
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 2
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 3
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 4
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 5
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
LVL 6
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 7
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 8
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 9
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 10
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
LVL 11
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 12
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 13
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25