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Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

tank build

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

OFFENSIVE

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Null Stone

Periodically blocks single-target abilities.

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 1

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 2

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 3

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 4

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 5

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 6

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 7

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 8

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 9

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 10

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 11

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 12

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 13

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25