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Crippling Volley

Target a location to deal 85 / 150 / 215 / 280 Magic Damage and immobilize for 1.5 / 1.75 / 2 / 2.25 seconds.

Split Fire

Passively grants you 15 / 20 / 25 / 30 Attack Speed. While active, Split Fire splits your attack into 5 separate attacks that each deal 25 / 35 / 45 / 55% damage. Main target takes full damage.

Activate to turn Split Fire on/off.

Call of the Damned

Passively grants a 15% chance to spawn a skeleton archer every time you or your units deal non-DoT damage. The archer will attack once dealing 20 / 30 / 40 / 50% of your Attack Damage as Magic Damage.

The effect is also triggered on attack whenever the ability is off cooldown.

Piercing Arrows

Target a location to create an invulnerable image that shoots 2 arrows a second for 4 seconds.

Each arrow deals 75 / 125 / 175 Magic Damage.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

This is how i play FA.
Twitch.tv/Zelthgaming

STARTING

Duck Boots

3 Agility

Health Potion

Use to heal target 400 Health over 10 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Energizer

Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Firebrand

Firebrand Modifier
Boosts your agility, movement speed, and attack speed.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Crippling Volley

Target a location to deal 85 / 150 / 215 / 280 Magic Damage and immobilize for 1.5 / 1.75 / 2 / 2.25 seconds.

LVL 1

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 2

Crippling Volley

Target a location to deal 85 / 150 / 215 / 280 Magic Damage and immobilize for 1.5 / 1.75 / 2 / 2.25 seconds.

LVL 3

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 4

Crippling Volley

Target a location to deal 85 / 150 / 215 / 280 Magic Damage and immobilize for 1.5 / 1.75 / 2 / 2.25 seconds.

LVL 5

Piercing Arrows

Target a location to create an invulnerable image that shoots 2 arrows a second for 4 seconds.

Each arrow deals 75 / 125 / 175 Magic Damage.

LVL 6

Crippling Volley

Target a location to deal 85 / 150 / 215 / 280 Magic Damage and immobilize for 1.5 / 1.75 / 2 / 2.25 seconds.

LVL 7

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 8

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 9

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 10

Piercing Arrows

Target a location to create an invulnerable image that shoots 2 arrows a second for 4 seconds.

Each arrow deals 75 / 125 / 175 Magic Damage.

LVL 11

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 12

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 13

Split Fire

Passively grants you 15 / 20 / 25 / 30 Attack Speed. While active, Split Fire splits your attack into 5 separate attacks that each deal 25 / 35 / 45 / 55% damage. Main target takes full damage.

Activate to turn Split Fire on/off.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Piercing Arrows

Target a location to create an invulnerable image that shoots 2 arrows a second for 4 seconds.

Each arrow deals 75 / 125 / 175 Magic Damage.

LVL 16

Split Fire

Passively grants you 15 / 20 / 25 / 30 Attack Speed. While active, Split Fire splits your attack into 5 separate attacks that each deal 25 / 35 / 45 / 55% damage. Main target takes full damage.

Activate to turn Split Fire on/off.

LVL 17

Split Fire

Passively grants you 15 / 20 / 25 / 30 Attack Speed. While active, Split Fire splits your attack into 5 separate attacks that each deal 25 / 35 / 45 / 55% damage. Main target takes full damage.

Activate to turn Split Fire on/off.

LVL 18

Split Fire

Passively grants you 15 / 20 / 25 / 30 Attack Speed. While active, Split Fire splits your attack into 5 separate attacks that each deal 25 / 35 / 45 / 55% damage. Main target takes full damage.

Activate to turn Split Fire on/off.

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Call of the Damned

Passively grants a 15% chance to spawn a skeleton archer every time you or your units deal non-DoT damage. The archer will attack once dealing 20 / 30 / 40 / 50% of your Attack Damage as Magic Damage.

The effect is also triggered on attack whenever the ability is off cooldown.

LVL 22

Call of the Damned

Passively grants a 15% chance to spawn a skeleton archer every time you or your units deal non-DoT damage. The archer will attack once dealing 20 / 30 / 40 / 50% of your Attack Damage as Magic Damage.

The effect is also triggered on attack whenever the ability is off cooldown.

LVL 23

Call of the Damned

Passively grants a 15% chance to spawn a skeleton archer every time you or your units deal non-DoT damage. The archer will attack once dealing 20 / 30 / 40 / 50% of your Attack Damage as Magic Damage.

The effect is also triggered on attack whenever the ability is off cooldown.

LVL 24

Call of the Damned

Passively grants a 15% chance to spawn a skeleton archer every time you or your units deal non-DoT damage. The archer will attack once dealing 20 / 30 / 40 / 50% of your Attack Damage as Magic Damage.

The effect is also triggered on attack whenever the ability is off cooldown.

LVL 25