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HERO: Doctor Repulsor
TITLE: Flufferizer's Doctor Repulsor Guide
Written By: Flufferizer
Date Last Modified: 05/29/15
Magnetic Contraption
Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 105 / 160 / 215 / 270 Magic Damage. Gives Clearvision around the Contraption.
Opposite Charges
Target an enemy unit to apply a 0.8 / 1.2 / 1.6 / 2 second Stun and pull them towards you.
Electric Frenzy
Passively charges Doctor Repulsor with energy and resets his autoattack cooldown if the ability is off cooldown after he casts a spell.
When charged, his next attack will deal an additional 35 / 50 / 65 / 80 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.
Ludicrous Speed
Mana cost: 20 + 8% of Max Mana
Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, draining 10 + 0.9% of his Max Mana per 100 units travelled. Invulnerable while traveling in this form. Upon stopping, you become Perplexed for 0.8 seconds.
Deals 6 / 12 / 18 Magic Damage for every 100 units traveled, up to 200 / 300 / 400 Magic Damage.
Deals half damage to creeps. Cooldown also starts again upon coming out of Ludicrous Speed. Passively grants 2 / 4 / 6 + 0 / 50 / 100% Mana Regeneration per second.
Staff of the Master reduces the cooldown to 0 seconds, reduces the initial % Mana Cost to 6%, and reduces the % Mana Cost per 100 units travelled to 0.75%.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
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Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Grave Locket
Collects gold and experience from an ally's kills.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Null Stone
Periodically blocks single-target abilities.
Magnetic Contraption
Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 105 / 160 / 215 / 270 Magic Damage. Gives Clearvision around the Contraption.
LVL 1
Electric Frenzy
Passively charges Doctor Repulsor with energy and resets his autoattack cooldown if the ability is off cooldown after he casts a spell.
When charged, his next attack will deal an additional 35 / 50 / 65 / 80 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.
LVL 2
Opposite Charges
Target an enemy unit to apply a 0.8 / 1.2 / 1.6 / 2 second Stun and pull them towards you.
LVL 3
Opposite Charges
Target an enemy unit to apply a 0.8 / 1.2 / 1.6 / 2 second Stun and pull them towards you.
LVL 4
Opposite Charges
Target an enemy unit to apply a 0.8 / 1.2 / 1.6 / 2 second Stun and pull them towards you.
LVL 5
Ludicrous Speed
Mana cost: 20 + 8% of Max Mana
Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, draining 10 + 0.9% of his Max Mana per 100 units travelled. Invulnerable while traveling in this form. Upon stopping, you become Perplexed for 0.8 seconds.
Deals 6 / 12 / 18 Magic Damage for every 100 units traveled, up to 200 / 300 / 400 Magic Damage.
Deals half damage to creeps. Cooldown also starts again upon coming out of Ludicrous Speed. Passively grants 2 / 4 / 6 + 0 / 50 / 100% Mana Regeneration per second.
Staff of the Master reduces the cooldown to 0 seconds, reduces the initial % Mana Cost to 6%, and reduces the % Mana Cost per 100 units travelled to 0.75%.
LVL 6
Opposite Charges
Target an enemy unit to apply a 0.8 / 1.2 / 1.6 / 2 second Stun and pull them towards you.
LVL 7
Magnetic Contraption
Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 105 / 160 / 215 / 270 Magic Damage. Gives Clearvision around the Contraption.
LVL 8
Magnetic Contraption
Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 105 / 160 / 215 / 270 Magic Damage. Gives Clearvision around the Contraption.
LVL 9
Magnetic Contraption
Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 105 / 160 / 215 / 270 Magic Damage. Gives Clearvision around the Contraption.
LVL 10
Ludicrous Speed
Mana cost: 20 + 8% of Max Mana
Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, draining 10 + 0.9% of his Max Mana per 100 units travelled. Invulnerable while traveling in this form. Upon stopping, you become Perplexed for 0.8 seconds.
Deals 6 / 12 / 18 Magic Damage for every 100 units traveled, up to 200 / 300 / 400 Magic Damage.
Deals half damage to creeps. Cooldown also starts again upon coming out of Ludicrous Speed. Passively grants 2 / 4 / 6 + 0 / 50 / 100% Mana Regeneration per second.
Staff of the Master reduces the cooldown to 0 seconds, reduces the initial % Mana Cost to 6%, and reduces the % Mana Cost per 100 units travelled to 0.75%.
LVL 11
Electric Frenzy
Passively charges Doctor Repulsor with energy and resets his autoattack cooldown if the ability is off cooldown after he casts a spell.
When charged, his next attack will deal an additional 35 / 50 / 65 / 80 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.
LVL 12
Electric Frenzy
Passively charges Doctor Repulsor with energy and resets his autoattack cooldown if the ability is off cooldown after he casts a spell.
When charged, his next attack will deal an additional 35 / 50 / 65 / 80 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.
LVL 13
Electric Frenzy
Passively charges Doctor Repulsor with energy and resets his autoattack cooldown if the ability is off cooldown after he casts a spell.
When charged, his next attack will deal an additional 35 / 50 / 65 / 80 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Ludicrous Speed
Mana cost: 20 + 8% of Max Mana
Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, draining 10 + 0.9% of his Max Mana per 100 units travelled. Invulnerable while traveling in this form. Upon stopping, you become Perplexed for 0.8 seconds.
Deals 6 / 12 / 18 Magic Damage for every 100 units traveled, up to 200 / 300 / 400 Magic Damage.
Deals half damage to creeps. Cooldown also starts again upon coming out of Ludicrous Speed. Passively grants 2 / 4 / 6 + 0 / 50 / 100% Mana Regeneration per second.
Staff of the Master reduces the cooldown to 0 seconds, reduces the initial % Mana Cost to 6%, and reduces the % Mana Cost per 100 units travelled to 0.75%.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25