Error - This is a list of what has happened / what has gone wrong!
HERO: Hammerstorm
TITLE: Ensid's Hammerstorm Guide
Written By: Ensid
Date Last Modified: 08/01/18
Hammer Throw
Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.
Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.
Galvanize
Passively gains 2 / 4 / 6 / 8 Armor.
Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
Mighty Swing
Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.
Brute Strength
Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.
Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Hammerstorm is great initiator with carry potential. insane damage combined with splash and crit may kill all enemies in matter of seconds.
Health Potion
Use to heal target 400 Health over 10 seconds.
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Dust of Revelation
On use, temporarily Reveals stealthed units in a large radius.
2 charges.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Homecoming Stone
Teleports you to a friendly structure.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Corrupted Sword
Can be consumed to permanently gain damage.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Doom Bringer
250 Damage.
Drops upon wielder's death.
Cannot be destroyed.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Twin Blades
Grants a secondary attack.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Portal Key
Grants the ability to teleport short distances.
Hammer Throw
Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.
Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.
LVL 1
Galvanize
Passively gains 2 / 4 / 6 / 8 Armor.
Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
LVL 2
Hammer Throw
Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.
Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.
LVL 3
Galvanize
Passively gains 2 / 4 / 6 / 8 Armor.
Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
LVL 4
Hammer Throw
Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.
Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.
LVL 5
Brute Strength
Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.
Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.
LVL 6
Hammer Throw
Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.
Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.
LVL 7
Galvanize
Passively gains 2 / 4 / 6 / 8 Armor.
Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
LVL 8
Galvanize
Passively gains 2 / 4 / 6 / 8 Armor.
Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
LVL 9
Mighty Swing
Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.
LVL 10
Brute Strength
Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.
Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.
LVL 11
Mighty Swing
Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.
LVL 12
Mighty Swing
Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.
LVL 13
Mighty Swing
Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Brute Strength
Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.
Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25