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Guttling Hook

Target a position to launch Guttling Hook towards it. The first unit it encounters will be pulled to you. If the affected unit is an enemy, it receives a Mini-Stun and 90 / 180 / 270 / 360 Physical Damage.

Staff of the Master increases range by 400 and reduces the cooldown to 10 seconds.

Decay

Activate to toggle on or off. While on, deals 30 / 60 / 90 / 120 Magic Damage per second to nearby enemies and self. Nearby enemies are affected with -30% Movement Speed.

Cadaver Armor

Passively grants {0,1,2,3,4} Magic Armor.
\Permanently gain
{0,1,1.5,2,2.5} Strength when a nearby enemy hero dies.

Devour

Target an enemy unit and channel to deal 75 / 125 / 175 Magic Damage per second and Heal Devourer for that amount, and apply Stun for up to 3 seconds. For each second that Devour is channeled, Devourer temporarily gains increased radius on Decay.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Mana Battery

Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

OFFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Portal Key

Grants the ability to teleport short distances.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Guttling Hook

Target a position to launch Guttling Hook towards it. The first unit it encounters will be pulled to you. If the affected unit is an enemy, it receives a Mini-Stun and 90 / 180 / 270 / 360 Physical Damage.

Staff of the Master increases range by 400 and reduces the cooldown to 10 seconds.

LVL 1

Decay

Activate to toggle on or off. While on, deals 30 / 60 / 90 / 120 Magic Damage per second to nearby enemies and self. Nearby enemies are affected with -30% Movement Speed.

LVL 2

Guttling Hook

Target a position to launch Guttling Hook towards it. The first unit it encounters will be pulled to you. If the affected unit is an enemy, it receives a Mini-Stun and 90 / 180 / 270 / 360 Physical Damage.

Staff of the Master increases range by 400 and reduces the cooldown to 10 seconds.

LVL 3

Cadaver Armor

Passively grants {0,1,2,3,4} Magic Armor.
\Permanently gain
{0,1,1.5,2,2.5} Strength when a nearby enemy hero dies.

LVL 4

Decay

Activate to toggle on or off. While on, deals 30 / 60 / 90 / 120 Magic Damage per second to nearby enemies and self. Nearby enemies are affected with -30% Movement Speed.

LVL 5

Devour

Target an enemy unit and channel to deal 75 / 125 / 175 Magic Damage per second and Heal Devourer for that amount, and apply Stun for up to 3 seconds. For each second that Devour is channeled, Devourer temporarily gains increased radius on Decay.

LVL 6

Guttling Hook

Target a position to launch Guttling Hook towards it. The first unit it encounters will be pulled to you. If the affected unit is an enemy, it receives a Mini-Stun and 90 / 180 / 270 / 360 Physical Damage.

Staff of the Master increases range by 400 and reduces the cooldown to 10 seconds.

LVL 7

Decay

Activate to toggle on or off. While on, deals 30 / 60 / 90 / 120 Magic Damage per second to nearby enemies and self. Nearby enemies are affected with -30% Movement Speed.

LVL 8

Guttling Hook

Target a position to launch Guttling Hook towards it. The first unit it encounters will be pulled to you. If the affected unit is an enemy, it receives a Mini-Stun and 90 / 180 / 270 / 360 Physical Damage.

Staff of the Master increases range by 400 and reduces the cooldown to 10 seconds.

LVL 9

Decay

Activate to toggle on or off. While on, deals 30 / 60 / 90 / 120 Magic Damage per second to nearby enemies and self. Nearby enemies are affected with -30% Movement Speed.

LVL 10

Devour

Target an enemy unit and channel to deal 75 / 125 / 175 Magic Damage per second and Heal Devourer for that amount, and apply Stun for up to 3 seconds. For each second that Devour is channeled, Devourer temporarily gains increased radius on Decay.

LVL 11

Cadaver Armor

Passively grants {0,1,2,3,4} Magic Armor.
\Permanently gain
{0,1,1.5,2,2.5} Strength when a nearby enemy hero dies.

LVL 12

Cadaver Armor

Passively grants {0,1,2,3,4} Magic Armor.
\Permanently gain
{0,1,1.5,2,2.5} Strength when a nearby enemy hero dies.

LVL 13

Cadaver Armor

Passively grants {0,1,2,3,4} Magic Armor.
\Permanently gain
{0,1,1.5,2,2.5} Strength when a nearby enemy hero dies.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Devour

Target an enemy unit and channel to deal 75 / 125 / 175 Magic Damage per second and Heal Devourer for that amount, and apply Stun for up to 3 seconds. For each second that Devour is channeled, Devourer temporarily gains increased radius on Decay.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25