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Shell Surf
Target a location to throw a shell in that direction, dealing 70 / 140 / 210 / 280 Magic Damage to units it touches. Use this ability again to teleport to the shell. The shell gives vision while in flight & temporary vision after it disappears.
Song of the Sea
Activate to deal 100 / 160 / 220 / 280 Magic Damage and apply a 0.75 / 1.5 / 2.25 / 3 second Silence to enemy units around you.
Take Cover
Activate to become invulnerable for 1 / 1.5 / 2 / 2.5 seconds. This ability is channeled, moving or attacking will cancel it.
This ability can be toggled to be autocast.
Kelp Field
Target a location to deal 100 / 150 / 200 Magic Damage and apply a {0.5} second Stun to units in the area.
For 5 seconds, any enemies who move too far 100 / 150 / 200 Magic Damage and are Stunned for 1.5 / 2.25 / 3 seconds.
Staff of the Master reduces the cooldown, increases damage and changes the snap effect type to Superior Magic.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Suicide bubbles
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Mark of the Novice
3 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Portal Key
Grants the ability to teleport short distances.
Null Stone
Periodically blocks single-target abilities.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Shell Surf
Target a location to throw a shell in that direction, dealing 70 / 140 / 210 / 280 Magic Damage to units it touches. Use this ability again to teleport to the shell. The shell gives vision while in flight & temporary vision after it disappears.
LVL 1
Take Cover
Activate to become invulnerable for 1 / 1.5 / 2 / 2.5 seconds. This ability is channeled, moving or attacking will cancel it.
This ability can be toggled to be autocast.
LVL 2
Shell Surf
Target a location to throw a shell in that direction, dealing 70 / 140 / 210 / 280 Magic Damage to units it touches. Use this ability again to teleport to the shell. The shell gives vision while in flight & temporary vision after it disappears.
LVL 3
Song of the Sea
Activate to deal 100 / 160 / 220 / 280 Magic Damage and apply a 0.75 / 1.5 / 2.25 / 3 second Silence to enemy units around you.
LVL 4
Shell Surf
Target a location to throw a shell in that direction, dealing 70 / 140 / 210 / 280 Magic Damage to units it touches. Use this ability again to teleport to the shell. The shell gives vision while in flight & temporary vision after it disappears.
LVL 5
Kelp Field
Target a location to deal 100 / 150 / 200 Magic Damage and apply a {0.5} second Stun to units in the area.
For 5 seconds, any enemies who move too far 100 / 150 / 200 Magic Damage and are Stunned for 1.5 / 2.25 / 3 seconds.
Staff of the Master reduces the cooldown, increases damage and changes the snap effect type to Superior Magic.
LVL 6
Shell Surf
Target a location to throw a shell in that direction, dealing 70 / 140 / 210 / 280 Magic Damage to units it touches. Use this ability again to teleport to the shell. The shell gives vision while in flight & temporary vision after it disappears.
LVL 7
Song of the Sea
Activate to deal 100 / 160 / 220 / 280 Magic Damage and apply a 0.75 / 1.5 / 2.25 / 3 second Silence to enemy units around you.
LVL 8
Song of the Sea
Activate to deal 100 / 160 / 220 / 280 Magic Damage and apply a 0.75 / 1.5 / 2.25 / 3 second Silence to enemy units around you.
LVL 9
Song of the Sea
Activate to deal 100 / 160 / 220 / 280 Magic Damage and apply a 0.75 / 1.5 / 2.25 / 3 second Silence to enemy units around you.
LVL 10
Kelp Field
Target a location to deal 100 / 150 / 200 Magic Damage and apply a {0.5} second Stun to units in the area.
For 5 seconds, any enemies who move too far 100 / 150 / 200 Magic Damage and are Stunned for 1.5 / 2.25 / 3 seconds.
Staff of the Master reduces the cooldown, increases damage and changes the snap effect type to Superior Magic.
LVL 11
Take Cover
Activate to become invulnerable for 1 / 1.5 / 2 / 2.5 seconds. This ability is channeled, moving or attacking will cancel it.
This ability can be toggled to be autocast.
LVL 12
Take Cover
Activate to become invulnerable for 1 / 1.5 / 2 / 2.5 seconds. This ability is channeled, moving or attacking will cancel it.
This ability can be toggled to be autocast.
LVL 13
Take Cover
Activate to become invulnerable for 1 / 1.5 / 2 / 2.5 seconds. This ability is channeled, moving or attacking will cancel it.
This ability can be toggled to be autocast.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Kelp Field
Target a location to deal 100 / 150 / 200 Magic Damage and apply a {0.5} second Stun to units in the area.
For 5 seconds, any enemies who move too far 100 / 150 / 200 Magic Damage and are Stunned for 1.5 / 2.25 / 3 seconds.
Staff of the Master reduces the cooldown, increases damage and changes the snap effect type to Superior Magic.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25