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HERO: Maliken
TITLE: falconfox's Maliken Guide
Written By: falconfox
Date Last Modified: 12/12/16
Sword Throw
Target a position to throw your Sword in that direction. The Sword deals 80 / 140 / 200 / 260 Magic Damage and applies tapering -20 / -30 / -40 / -50% Movement Speed to enemies it passes through.
Sword Throw may be activated while sword is in flight to teleport self to sword location.
Sword Throw is affected by Sword of the Damned.
Sword of the Damned
Grants two toggles.
Enchanted Flames: 15 / 30 / 45 / 60 Bonus Attack Damage but deals 15 Magic Damage to self on attack.
Life Essence: Heals self for 10 / 20 / 30 / 40 + 1 / 2 / 3 / 4% of your Attack Damage per attack.
Hellbourne Zeal
Passively adds 0.5 / 1 / 1.5 / 2 Attack Speed and 0.025 / 0.05 / 0.075 / 0.1 Magic Armor for every 1% Health missing.
Possession
Activate to consume 25% of your current Health to apply Possessed to self for 30 seconds, and apply a 1.5 / 1.75 / 2 second Fear to nearby enemy heroes.
Possessed grants a ranged splash attack.
Staff of the Master reduces the cooldown to 14 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Blood Chalice first, than boots, followed by whispering helm, then insanitarius. Offensive items for carrying, defensive for tanking. Mix and match depending on game play or team need.
Crushing Claws
3 Strength
Health Potion
Use to heal target 400 Health over 10 seconds.
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Arclight Crown
90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Null Stone
Periodically blocks single-target abilities.
Sword of the Damned
Grants two toggles.
Enchanted Flames: 15 / 30 / 45 / 60 Bonus Attack Damage but deals 15 Magic Damage to self on attack.
Life Essence: Heals self for 10 / 20 / 30 / 40 + 1 / 2 / 3 / 4% of your Attack Damage per attack.
LVL 1
Sword Throw
Target a position to throw your Sword in that direction. The Sword deals 80 / 140 / 200 / 260 Magic Damage and applies tapering -20 / -30 / -40 / -50% Movement Speed to enemies it passes through.
Sword Throw may be activated while sword is in flight to teleport self to sword location.
Sword Throw is affected by Sword of the Damned.
LVL 2
Sword Throw
Target a position to throw your Sword in that direction. The Sword deals 80 / 140 / 200 / 260 Magic Damage and applies tapering -20 / -30 / -40 / -50% Movement Speed to enemies it passes through.
Sword Throw may be activated while sword is in flight to teleport self to sword location.
Sword Throw is affected by Sword of the Damned.
LVL 3
Sword of the Damned
Grants two toggles.
Enchanted Flames: 15 / 30 / 45 / 60 Bonus Attack Damage but deals 15 Magic Damage to self on attack.
Life Essence: Heals self for 10 / 20 / 30 / 40 + 1 / 2 / 3 / 4% of your Attack Damage per attack.
LVL 4
Sword Throw
Target a position to throw your Sword in that direction. The Sword deals 80 / 140 / 200 / 260 Magic Damage and applies tapering -20 / -30 / -40 / -50% Movement Speed to enemies it passes through.
Sword Throw may be activated while sword is in flight to teleport self to sword location.
Sword Throw is affected by Sword of the Damned.
LVL 5
Possession
Activate to consume 25% of your current Health to apply Possessed to self for 30 seconds, and apply a 1.5 / 1.75 / 2 second Fear to nearby enemy heroes.
Possessed grants a ranged splash attack.
Staff of the Master reduces the cooldown to 14 seconds.
LVL 6
Sword Throw
Target a position to throw your Sword in that direction. The Sword deals 80 / 140 / 200 / 260 Magic Damage and applies tapering -20 / -30 / -40 / -50% Movement Speed to enemies it passes through.
Sword Throw may be activated while sword is in flight to teleport self to sword location.
Sword Throw is affected by Sword of the Damned.
LVL 7
Hellbourne Zeal
Passively adds 0.5 / 1 / 1.5 / 2 Attack Speed and 0.025 / 0.05 / 0.075 / 0.1 Magic Armor for every 1% Health missing.
LVL 8
Sword of the Damned
Grants two toggles.
Enchanted Flames: 15 / 30 / 45 / 60 Bonus Attack Damage but deals 15 Magic Damage to self on attack.
Life Essence: Heals self for 10 / 20 / 30 / 40 + 1 / 2 / 3 / 4% of your Attack Damage per attack.
LVL 9
Sword of the Damned
Grants two toggles.
Enchanted Flames: 15 / 30 / 45 / 60 Bonus Attack Damage but deals 15 Magic Damage to self on attack.
Life Essence: Heals self for 10 / 20 / 30 / 40 + 1 / 2 / 3 / 4% of your Attack Damage per attack.
LVL 10
Possession
Activate to consume 25% of your current Health to apply Possessed to self for 30 seconds, and apply a 1.5 / 1.75 / 2 second Fear to nearby enemy heroes.
Possessed grants a ranged splash attack.
Staff of the Master reduces the cooldown to 14 seconds.
LVL 11
Hellbourne Zeal
Passively adds 0.5 / 1 / 1.5 / 2 Attack Speed and 0.025 / 0.05 / 0.075 / 0.1 Magic Armor for every 1% Health missing.
LVL 12
Hellbourne Zeal
Passively adds 0.5 / 1 / 1.5 / 2 Attack Speed and 0.025 / 0.05 / 0.075 / 0.1 Magic Armor for every 1% Health missing.
LVL 13
Hellbourne Zeal
Passively adds 0.5 / 1 / 1.5 / 2 Attack Speed and 0.025 / 0.05 / 0.075 / 0.1 Magic Armor for every 1% Health missing.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Possession
Activate to consume 25% of your current Health to apply Possessed to self for 30 seconds, and apply a 1.5 / 1.75 / 2 second Fear to nearby enemy heroes.
Possessed grants a ranged splash attack.
Staff of the Master reduces the cooldown to 14 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25