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Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

for my own use!!!

STARTING

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Merrick's Bounty

Generates extra gold when not killing creeps

ESSENTIAL

Bound Eye

Reveals stealth around the wielder.
Drops upon wielder's death.

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Alchemist's Bones

Kills the target creep and gives bonus gold.

Gloves of the Swift

15 Attack Speed

Ground Courier

Summons a Ground Courier to bring your items to you and your team.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 1

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 2

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 3

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 4

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 5

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

LVL 6

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 7

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 8

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 9

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 10

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

LVL 11

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 12

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 13

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25