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HERO: Succubus
TITLE: Horozz's Succubus Midwars Early Immo
Written By: laedri
Date Last Modified: 07/14/15
Smitten
Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.
Heartache
Target an enemy unit to deal 75 / 150 / 225 / 300 True Damage and heal yourself for the same amount.
Mesmerize
Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.
The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.
Cursed Embrace
Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.
Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Try to get kill with your w in the early game. She is very powerful with efffective usage of w. Since she is lack of mana in early game no need to open other abilities. Always keep mana for w.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Health Potion
Use to heal target 400 Health over 10 seconds.
Homecoming Stone
Teleports you to a friendly structure.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Astrolabe
Activate to heal nearby allies.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Heartache
Target an enemy unit to deal 75 / 150 / 225 / 300 True Damage and heal yourself for the same amount.
LVL 1
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 2
Heartache
Target an enemy unit to deal 75 / 150 / 225 / 300 True Damage and heal yourself for the same amount.
LVL 3
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 4
Heartache
Target an enemy unit to deal 75 / 150 / 225 / 300 True Damage and heal yourself for the same amount.
LVL 5
Cursed Embrace
Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.
Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.
LVL 6
Heartache
Target an enemy unit to deal 75 / 150 / 225 / 300 True Damage and heal yourself for the same amount.
LVL 7
Mesmerize
Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.
The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.
LVL 8
Mesmerize
Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.
The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.
LVL 9
Mesmerize
Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.
The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.
LVL 10
Cursed Embrace
Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.
Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.
LVL 11
Mesmerize
Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.
The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.
LVL 12
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 13
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 14
Smitten
Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.
LVL 15
Cursed Embrace
Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.
Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.
LVL 16
Smitten
Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.
LVL 17
Smitten
Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.
LVL 18
Smitten
Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25