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HERO: Skrap
TITLE: AParkedBus's Skrap Guide
Written By: AParkedBus
Date Last Modified: 07/15/15
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Trevor is bad at hon. Follow this guide so you are not bad like Trevor.
Don't build like an idiot. Ward maybe. Own the game. Do it if you're better than Trevor.
It's not hard i promise.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Health Potion
Use to heal target 400 Health over 10 seconds.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Grave Locket
Collects gold and experience from an ally's kills.
Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Shaman's Headdress
Magic Armor Modifier
10 Magic Armor
8 Health/s
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Sol's Bulwark
Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Doom Bringer
250 Damage.
Drops upon wielder's death.
Cannot be destroyed.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Lex Talionis
Lowers both yours and target's Armor.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 1
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 2
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 3
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 4
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 5
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
LVL 6
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 7
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 8
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 9
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 10
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
LVL 11
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 12
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 13
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25