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HERO: Skrap
TITLE: falconfox's Skrap Guide
Written By: falconfox
Date Last Modified: 12/11/16
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
His name is what he is, a scrapper.
Crushing Claws
3 Strength
Guardian Ring
2 Armor
Mark of the Novice
3 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Grave Locket
Collects gold and experience from an ally's kills.
Ring of the Teacher
Grants a minor Armor and mana regeneration aura.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Null Stone
Periodically blocks single-target abilities.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Ultor's Heavy Helm
Use to grant allies and structures damage block.
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 1
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 2
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 3
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 4
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 5
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
LVL 6
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 7
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 8
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 9
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 10
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
LVL 11
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 12
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 13
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25