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HERO: Dampeer
TITLE: ^G^:TBILISIS Guide For PROFI. DAMPEE
Written By: TBILISI
Date Last Modified: 09/08/16
Terrorize
Activate to deal 75 / 125 / 175 / 225 Magic Damage and a 1 second Fear to enemies in an area around you.
Increase the damage by 35 and the fear duration by 0.25 seconds for each Essence Dampeer possesses. Max Fear Duration of 2 seconds with Staff of the Master.
Vampiric Flight
Target an enemy to fly towards them. Every time Dampeer passes through an enemy he deals 50 / 90 / 130 / 170 Magic Damage to them and is healed for 12 / 18 / 24 / 30.
Increases the damage by 30 and heal by 10 for each Essence Dampeer possesses.
Bloodthirst
Passively grants nearby allied melee units 15 / 20 / 25 / 30% Lifesteal. Ranged allies gain 2.5 / 5 / 7.5 / 10% Lifesteal.
Toggle to affect only nearby allied heroes.
Passively gains 10 Attack Speed for each Essence Dampeer possesses.
Consume
Target an enemy to deal 200 / 300 / 400 Magic Damage to them while Dampeer is healed for the damage done. Deals 30 / 50 / 70 more damage for each Essence Dampeer possesses and kills creeps instantly.
Adds an Essence whenever Consume is used, or 3 Essences if Consume kills an enemy hero. You may hold up to 3 Essences at a time. Upon death, Essence count is reduced to a minimum of 1 if you have more than 1 Essence.
Staff of the Master increases the Essence cap from 3 to 6 and reduces Essences lost on death.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
<span style="color: rgb(255,0,0);">^:MELEE, GANKER, SOLO, CARRY
</span><span style="color: rgb(0,255,0);">ESSENTIAL ITEMS+WINGBOW=ATT. & MOV. SPEED 2.5 & 493 (522), DAMAGE 395 (408), ARMOR 23.5 (26.1), HP 1841 (2183), MP 1352 (1131)</span>
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Arclight Crown
90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Null Stone
Periodically blocks single-target abilities.
Vampiric Flight
Target an enemy to fly towards them. Every time Dampeer passes through an enemy he deals 50 / 90 / 130 / 170 Magic Damage to them and is healed for 12 / 18 / 24 / 30.
Increases the damage by 30 and heal by 10 for each Essence Dampeer possesses.
LVL 1
Terrorize
Activate to deal 75 / 125 / 175 / 225 Magic Damage and a 1 second Fear to enemies in an area around you.
Increase the damage by 35 and the fear duration by 0.25 seconds for each Essence Dampeer possesses. Max Fear Duration of 2 seconds with Staff of the Master.
LVL 2
Bloodthirst
Passively grants nearby allied melee units 15 / 20 / 25 / 30% Lifesteal. Ranged allies gain 2.5 / 5 / 7.5 / 10% Lifesteal.
Toggle to affect only nearby allied heroes.
Passively gains 10 Attack Speed for each Essence Dampeer possesses.
LVL 3
Vampiric Flight
Target an enemy to fly towards them. Every time Dampeer passes through an enemy he deals 50 / 90 / 130 / 170 Magic Damage to them and is healed for 12 / 18 / 24 / 30.
Increases the damage by 30 and heal by 10 for each Essence Dampeer possesses.
LVL 4
Terrorize
Activate to deal 75 / 125 / 175 / 225 Magic Damage and a 1 second Fear to enemies in an area around you.
Increase the damage by 35 and the fear duration by 0.25 seconds for each Essence Dampeer possesses. Max Fear Duration of 2 seconds with Staff of the Master.
LVL 5
Consume
Target an enemy to deal 200 / 300 / 400 Magic Damage to them while Dampeer is healed for the damage done. Deals 30 / 50 / 70 more damage for each Essence Dampeer possesses and kills creeps instantly.
Adds an Essence whenever Consume is used, or 3 Essences if Consume kills an enemy hero. You may hold up to 3 Essences at a time. Upon death, Essence count is reduced to a minimum of 1 if you have more than 1 Essence.
Staff of the Master increases the Essence cap from 3 to 6 and reduces Essences lost on death.
LVL 6
Vampiric Flight
Target an enemy to fly towards them. Every time Dampeer passes through an enemy he deals 50 / 90 / 130 / 170 Magic Damage to them and is healed for 12 / 18 / 24 / 30.
Increases the damage by 30 and heal by 10 for each Essence Dampeer possesses.
LVL 7
Terrorize
Activate to deal 75 / 125 / 175 / 225 Magic Damage and a 1 second Fear to enemies in an area around you.
Increase the damage by 35 and the fear duration by 0.25 seconds for each Essence Dampeer possesses. Max Fear Duration of 2 seconds with Staff of the Master.
LVL 8
Vampiric Flight
Target an enemy to fly towards them. Every time Dampeer passes through an enemy he deals 50 / 90 / 130 / 170 Magic Damage to them and is healed for 12 / 18 / 24 / 30.
Increases the damage by 30 and heal by 10 for each Essence Dampeer possesses.
LVL 9
Terrorize
Activate to deal 75 / 125 / 175 / 225 Magic Damage and a 1 second Fear to enemies in an area around you.
Increase the damage by 35 and the fear duration by 0.25 seconds for each Essence Dampeer possesses. Max Fear Duration of 2 seconds with Staff of the Master.
LVL 10
Consume
Target an enemy to deal 200 / 300 / 400 Magic Damage to them while Dampeer is healed for the damage done. Deals 30 / 50 / 70 more damage for each Essence Dampeer possesses and kills creeps instantly.
Adds an Essence whenever Consume is used, or 3 Essences if Consume kills an enemy hero. You may hold up to 3 Essences at a time. Upon death, Essence count is reduced to a minimum of 1 if you have more than 1 Essence.
Staff of the Master increases the Essence cap from 3 to 6 and reduces Essences lost on death.
LVL 11
Bloodthirst
Passively grants nearby allied melee units 15 / 20 / 25 / 30% Lifesteal. Ranged allies gain 2.5 / 5 / 7.5 / 10% Lifesteal.
Toggle to affect only nearby allied heroes.
Passively gains 10 Attack Speed for each Essence Dampeer possesses.
LVL 12
Bloodthirst
Passively grants nearby allied melee units 15 / 20 / 25 / 30% Lifesteal. Ranged allies gain 2.5 / 5 / 7.5 / 10% Lifesteal.
Toggle to affect only nearby allied heroes.
Passively gains 10 Attack Speed for each Essence Dampeer possesses.
LVL 13
Bloodthirst
Passively grants nearby allied melee units 15 / 20 / 25 / 30% Lifesteal. Ranged allies gain 2.5 / 5 / 7.5 / 10% Lifesteal.
Toggle to affect only nearby allied heroes.
Passively gains 10 Attack Speed for each Essence Dampeer possesses.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Consume
Target an enemy to deal 200 / 300 / 400 Magic Damage to them while Dampeer is healed for the damage done. Deals 30 / 50 / 70 more damage for each Essence Dampeer possesses and kills creeps instantly.
Adds an Essence whenever Consume is used, or 3 Essences if Consume kills an enemy hero. You may hold up to 3 Essences at a time. Upon death, Essence count is reduced to a minimum of 1 if you have more than 1 Essence.
Staff of the Master increases the Essence cap from 3 to 6 and reduces Essences lost on death.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25