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HERO: Moira
TITLE: Acaurame's Moira Guide
Written By: Acaurame
Date Last Modified: 07/29/15
Shards of Harkon
Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.
After an additional 1 second delay, Shards will explode out from the target, with the same effect.
Mana Sunder
Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.
After a 1 / 1.5 / 2 / 2.5 second delay, they slowly regain all the mana they lost.
If the enemy casts anything while they are regaining mana, their manapool goes back to 0 and after a 1 second delay, they regain it all again.
Ephemeral Forge
Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.
When the Spirit casts a spell, Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.
Arcane Vortex
Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.
For 2.5 seconds after it ends, all Enemies are Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.
Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Ioyn Stone is a must. You are able to pick up runes then use Ephemeral Forge to use the Ioyn Stone on yourself or allies and still keep the charges once out of Ephemeral Forge. Lex is very good too.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Merrick's Bounty
Generates extra gold when not killing creeps
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Grave Locket
Collects gold and experience from an ally's kills.
Lex Talionis
Lowers both yours and target's Armor.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Shards of Harkon
Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.
After an additional 1 second delay, Shards will explode out from the target, with the same effect.
LVL 1
Mana Sunder
Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.
After a 1 / 1.5 / 2 / 2.5 second delay, they slowly regain all the mana they lost.
If the enemy casts anything while they are regaining mana, their manapool goes back to 0 and after a 1 second delay, they regain it all again.
LVL 2
Shards of Harkon
Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.
After an additional 1 second delay, Shards will explode out from the target, with the same effect.
LVL 3
Ephemeral Forge
Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.
When the Spirit casts a spell, Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.
LVL 4
Shards of Harkon
Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.
After an additional 1 second delay, Shards will explode out from the target, with the same effect.
LVL 5
Arcane Vortex
Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.
For 2.5 seconds after it ends, all Enemies are Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.
Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.
LVL 6
Shards of Harkon
Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.
After an additional 1 second delay, Shards will explode out from the target, with the same effect.
LVL 7
Ephemeral Forge
Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.
When the Spirit casts a spell, Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.
LVL 8
Ephemeral Forge
Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.
When the Spirit casts a spell, Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.
LVL 9
Mana Sunder
Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.
After a 1 / 1.5 / 2 / 2.5 second delay, they slowly regain all the mana they lost.
If the enemy casts anything while they are regaining mana, their manapool goes back to 0 and after a 1 second delay, they regain it all again.
LVL 10
Arcane Vortex
Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.
For 2.5 seconds after it ends, all Enemies are Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.
Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.
LVL 11
Ephemeral Forge
Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.
When the Spirit casts a spell, Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.
LVL 12
Mana Sunder
Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.
After a 1 / 1.5 / 2 / 2.5 second delay, they slowly regain all the mana they lost.
If the enemy casts anything while they are regaining mana, their manapool goes back to 0 and after a 1 second delay, they regain it all again.
LVL 13
Mana Sunder
Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.
After a 1 / 1.5 / 2 / 2.5 second delay, they slowly regain all the mana they lost.
If the enemy casts anything while they are regaining mana, their manapool goes back to 0 and after a 1 second delay, they regain it all again.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Arcane Vortex
Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.
For 2.5 seconds after it ends, all Enemies are Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.
Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25