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HERO: Deadlift
TITLE: Ganker/Push Deadlift
Written By: BerZerKFurY`
Date Last Modified: 12/16/15
Unholy Strength
Target an area to deal 25 / 50 / 75 / 100 Magic Damage (x2 to non-hero units) to enemies within radius, stealing 4 Strength from enemy heroes caught for 30 seconds.
Staff of the Master decreases the cooldown by 2 seconds and increases the Strength Steal to 10.
Onslaught
Target an enemy unit or structure to run to them and apply a 50% Movement Speed Slow for 2 seconds, summoning 2 / 3 / 4 / 5 Undead to help you and forcing all nearby allied non-hero units to do the same.
Affected ally units gain 20 / 40 / 60 / 80 Attack Speed and will attack the target for 6 seconds, dealing increased damage to structures, but decreased damage to other units.
Soul Syphon
Passively regains 1 / 1.5 / 2 / 2.5% of Max Health for every creep and 4 / 6 / 8 / 10% of Max Health for every hero that dies nearby.
Resurrection
Activate to revive all nearby ally units after a 3 second channel. Heroes resurrect with up to 100% Health and Mana, divided between the number of heroes resurrected. Non-hero units resurrect with 50% Health under Deadlift's control for 10 seconds.
Passively leaves a gravestone when an ally hero dies. Allies revived will neither leave a Gravestone nor lose gold from dying for 30 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Deadlift is a very strong pusher, but also excels at ganking. A lot of people like rise/onslaught, but grip is extremely strong early, and helps lock heroes in place for your other 2 skills/ganking.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Shaman's Headdress
Magic Armor Modifier
10 Magic Armor
8 Health/s
Merrick's Bounty
Generates extra gold when not killing creeps
Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Portal Key
Grants the ability to teleport short distances.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Energizer
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Null Stone
Periodically blocks single-target abilities.
Ultor's Heavy Helm
Use to grant allies and structures damage block.
Soul Syphon
Passively regains 1 / 1.5 / 2 / 2.5% of Max Health for every creep and 4 / 6 / 8 / 10% of Max Health for every hero that dies nearby.
LVL 1
Onslaught
Target an enemy unit or structure to run to them and apply a 50% Movement Speed Slow for 2 seconds, summoning 2 / 3 / 4 / 5 Undead to help you and forcing all nearby allied non-hero units to do the same.
Affected ally units gain 20 / 40 / 60 / 80 Attack Speed and will attack the target for 6 seconds, dealing increased damage to structures, but decreased damage to other units.
LVL 2
Unholy Strength
Target an area to deal 25 / 50 / 75 / 100 Magic Damage (x2 to non-hero units) to enemies within radius, stealing 4 Strength from enemy heroes caught for 30 seconds.
Staff of the Master decreases the cooldown by 2 seconds and increases the Strength Steal to 10.
LVL 3
Unholy Strength
Target an area to deal 25 / 50 / 75 / 100 Magic Damage (x2 to non-hero units) to enemies within radius, stealing 4 Strength from enemy heroes caught for 30 seconds.
Staff of the Master decreases the cooldown by 2 seconds and increases the Strength Steal to 10.
LVL 4
Unholy Strength
Target an area to deal 25 / 50 / 75 / 100 Magic Damage (x2 to non-hero units) to enemies within radius, stealing 4 Strength from enemy heroes caught for 30 seconds.
Staff of the Master decreases the cooldown by 2 seconds and increases the Strength Steal to 10.
LVL 5
Resurrection
Activate to revive all nearby ally units after a 3 second channel. Heroes resurrect with up to 100% Health and Mana, divided between the number of heroes resurrected. Non-hero units resurrect with 50% Health under Deadlift's control for 10 seconds.
Passively leaves a gravestone when an ally hero dies. Allies revived will neither leave a Gravestone nor lose gold from dying for 30 seconds.
LVL 6
Unholy Strength
Target an area to deal 25 / 50 / 75 / 100 Magic Damage (x2 to non-hero units) to enemies within radius, stealing 4 Strength from enemy heroes caught for 30 seconds.
Staff of the Master decreases the cooldown by 2 seconds and increases the Strength Steal to 10.
LVL 7
Onslaught
Target an enemy unit or structure to run to them and apply a 50% Movement Speed Slow for 2 seconds, summoning 2 / 3 / 4 / 5 Undead to help you and forcing all nearby allied non-hero units to do the same.
Affected ally units gain 20 / 40 / 60 / 80 Attack Speed and will attack the target for 6 seconds, dealing increased damage to structures, but decreased damage to other units.
LVL 8
Onslaught
Target an enemy unit or structure to run to them and apply a 50% Movement Speed Slow for 2 seconds, summoning 2 / 3 / 4 / 5 Undead to help you and forcing all nearby allied non-hero units to do the same.
Affected ally units gain 20 / 40 / 60 / 80 Attack Speed and will attack the target for 6 seconds, dealing increased damage to structures, but decreased damage to other units.
LVL 9
Onslaught
Target an enemy unit or structure to run to them and apply a 50% Movement Speed Slow for 2 seconds, summoning 2 / 3 / 4 / 5 Undead to help you and forcing all nearby allied non-hero units to do the same.
Affected ally units gain 20 / 40 / 60 / 80 Attack Speed and will attack the target for 6 seconds, dealing increased damage to structures, but decreased damage to other units.
LVL 10
Resurrection
Activate to revive all nearby ally units after a 3 second channel. Heroes resurrect with up to 100% Health and Mana, divided between the number of heroes resurrected. Non-hero units resurrect with 50% Health under Deadlift's control for 10 seconds.
Passively leaves a gravestone when an ally hero dies. Allies revived will neither leave a Gravestone nor lose gold from dying for 30 seconds.
LVL 11
Soul Syphon
Passively regains 1 / 1.5 / 2 / 2.5% of Max Health for every creep and 4 / 6 / 8 / 10% of Max Health for every hero that dies nearby.
LVL 12
Soul Syphon
Passively regains 1 / 1.5 / 2 / 2.5% of Max Health for every creep and 4 / 6 / 8 / 10% of Max Health for every hero that dies nearby.
LVL 13
Soul Syphon
Passively regains 1 / 1.5 / 2 / 2.5% of Max Health for every creep and 4 / 6 / 8 / 10% of Max Health for every hero that dies nearby.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Resurrection
Activate to revive all nearby ally units after a 3 second channel. Heroes resurrect with up to 100% Health and Mana, divided between the number of heroes resurrected. Non-hero units resurrect with 50% Health under Deadlift's control for 10 seconds.
Passively leaves a gravestone when an ally hero dies. Allies revived will neither leave a Gravestone nor lose gold from dying for 30 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25