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HERO: Blacksmith
TITLE: ^G^:TBILISIS Guide For PROFI. BLACKS
Written By: TBILISI
Date Last Modified: 09/10/16
Fireball
Target an enemy unit to deal 100 / 150 / 200 / 275 Magic Damage and a 1.5 second Stun.
Flaming Hammer
Target an enemy unit to light them on fire for 5 / 6 / 7 / 8 seconds. Deals 20 / 25 / 30 / 35 Magic Damage per second, and applies -15 / -20 / -25 / -30% Movement Speed and tapering -1 / -2 / -3 / -4 Magic Armor.
Frenzy
Target an Ally (or self) to buff it with Frenzy for 30 seconds. Grants 6 / 9 / 12 / 15% Movement Speed, 20 / 30 / 40 / 50 Attack Speed, and {30} Cast Speed.
Grants an additional 10% Movement Speed and 10 / 15 / 20 / 25 Attack Speed for self.
Chaotic Flames
Grants Fireball and Frenzy a chance to cast multiple times, up to 2 / 3 / 4 times. Also decreases Fireball's cooldown by 2 / 4 / 6 seconds, and increase Mana Cost by 10 / 40 / 70, increases Flaming Hammer's AoE by 100 / 200 / 300, and decreases Frenzy's cooldown by 5 / 10 / 15 seconds.
Staff of the Master changes this ability to Risky Cast, costing 20% of your Max Mana to cast an instance of level 4 Fireball on an enemy unit.
Your auto attacks also have a 15% chance to cast Fireball, Flaming Hammer, and/or Frenzy. These casts can multi-cast and do not share cooldown with your normal abilities.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
<span style="color: rgb(255,0,0);">^:MELEE, GANKER, SUPPORT
</span><span style="color: rgb(0,255,0);">ESSENTIAL ITEMS+GENJURO=ATT. & MOV. SPEED 1.333 & 522, DAMAGE 247, ARMOR 18.8, HP 3495, MP 2417</span>
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Merrick's Bounty
Generates extra gold when not killing creeps
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Arclight Crown
90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Fireball
Target an enemy unit to deal 100 / 150 / 200 / 275 Magic Damage and a 1.5 second Stun.
LVL 1
Flaming Hammer
Target an enemy unit to light them on fire for 5 / 6 / 7 / 8 seconds. Deals 20 / 25 / 30 / 35 Magic Damage per second, and applies -15 / -20 / -25 / -30% Movement Speed and tapering -1 / -2 / -3 / -4 Magic Armor.
LVL 2
Flaming Hammer
Target an enemy unit to light them on fire for 5 / 6 / 7 / 8 seconds. Deals 20 / 25 / 30 / 35 Magic Damage per second, and applies -15 / -20 / -25 / -30% Movement Speed and tapering -1 / -2 / -3 / -4 Magic Armor.
LVL 3
Fireball
Target an enemy unit to deal 100 / 150 / 200 / 275 Magic Damage and a 1.5 second Stun.
LVL 4
Flaming Hammer
Target an enemy unit to light them on fire for 5 / 6 / 7 / 8 seconds. Deals 20 / 25 / 30 / 35 Magic Damage per second, and applies -15 / -20 / -25 / -30% Movement Speed and tapering -1 / -2 / -3 / -4 Magic Armor.
LVL 5
Chaotic Flames
Grants Fireball and Frenzy a chance to cast multiple times, up to 2 / 3 / 4 times. Also decreases Fireball's cooldown by 2 / 4 / 6 seconds, and increase Mana Cost by 10 / 40 / 70, increases Flaming Hammer's AoE by 100 / 200 / 300, and decreases Frenzy's cooldown by 5 / 10 / 15 seconds.
Staff of the Master changes this ability to Risky Cast, costing 20% of your Max Mana to cast an instance of level 4 Fireball on an enemy unit.
Your auto attacks also have a 15% chance to cast Fireball, Flaming Hammer, and/or Frenzy. These casts can multi-cast and do not share cooldown with your normal abilities.
LVL 6
Flaming Hammer
Target an enemy unit to light them on fire for 5 / 6 / 7 / 8 seconds. Deals 20 / 25 / 30 / 35 Magic Damage per second, and applies -15 / -20 / -25 / -30% Movement Speed and tapering -1 / -2 / -3 / -4 Magic Armor.
LVL 7
Frenzy
Target an Ally (or self) to buff it with Frenzy for 30 seconds. Grants 6 / 9 / 12 / 15% Movement Speed, 20 / 30 / 40 / 50 Attack Speed, and {30} Cast Speed.
Grants an additional 10% Movement Speed and 10 / 15 / 20 / 25 Attack Speed for self.
LVL 8
Fireball
Target an enemy unit to deal 100 / 150 / 200 / 275 Magic Damage and a 1.5 second Stun.
LVL 9
Fireball
Target an enemy unit to deal 100 / 150 / 200 / 275 Magic Damage and a 1.5 second Stun.
LVL 10
Chaotic Flames
Grants Fireball and Frenzy a chance to cast multiple times, up to 2 / 3 / 4 times. Also decreases Fireball's cooldown by 2 / 4 / 6 seconds, and increase Mana Cost by 10 / 40 / 70, increases Flaming Hammer's AoE by 100 / 200 / 300, and decreases Frenzy's cooldown by 5 / 10 / 15 seconds.
Staff of the Master changes this ability to Risky Cast, costing 20% of your Max Mana to cast an instance of level 4 Fireball on an enemy unit.
Your auto attacks also have a 15% chance to cast Fireball, Flaming Hammer, and/or Frenzy. These casts can multi-cast and do not share cooldown with your normal abilities.
LVL 11
Frenzy
Target an Ally (or self) to buff it with Frenzy for 30 seconds. Grants 6 / 9 / 12 / 15% Movement Speed, 20 / 30 / 40 / 50 Attack Speed, and {30} Cast Speed.
Grants an additional 10% Movement Speed and 10 / 15 / 20 / 25 Attack Speed for self.
LVL 12
Frenzy
Target an Ally (or self) to buff it with Frenzy for 30 seconds. Grants 6 / 9 / 12 / 15% Movement Speed, 20 / 30 / 40 / 50 Attack Speed, and {30} Cast Speed.
Grants an additional 10% Movement Speed and 10 / 15 / 20 / 25 Attack Speed for self.
LVL 13
Frenzy
Target an Ally (or self) to buff it with Frenzy for 30 seconds. Grants 6 / 9 / 12 / 15% Movement Speed, 20 / 30 / 40 / 50 Attack Speed, and {30} Cast Speed.
Grants an additional 10% Movement Speed and 10 / 15 / 20 / 25 Attack Speed for self.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Chaotic Flames
Grants Fireball and Frenzy a chance to cast multiple times, up to 2 / 3 / 4 times. Also decreases Fireball's cooldown by 2 / 4 / 6 seconds, and increase Mana Cost by 10 / 40 / 70, increases Flaming Hammer's AoE by 100 / 200 / 300, and decreases Frenzy's cooldown by 5 / 10 / 15 seconds.
Staff of the Master changes this ability to Risky Cast, costing 20% of your Max Mana to cast an instance of level 4 Fireball on an enemy unit.
Your auto attacks also have a 15% chance to cast Fireball, Flaming Hammer, and/or Frenzy. These casts can multi-cast and do not share cooldown with your normal abilities.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25