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HERO: Bombardier
TITLE: ^G^:TBILISIS Guide For PROFI. BOMBAR
Written By: TBILISI
Date Last Modified: 01/11/16
Sticky Bomb
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal 100 / 180 / 260 / 340 Magic Damage and Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a 3 second Stun. Minimum of a 0.2 second Stun.
Bombardment
Target a location to rain down cannonballs over 2 seconds. Deals up to 100 / 140 / 180 / 220 Magic Damage and applies a tapering -70% Movement Speed to enemy units in the area.
Boom Dust
Passively causes Bombardier to deal 15 / 25 / 35 / 45 Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
Air Strike!
Click and drag cursor to create a line, on which 6 bombs will be dropped, each dealing 220 / 290 / 360 Magic Damage to enemy units in an area.
Staff of the Master causes each bomb to leave burning napalm behind and increases range to global. Each bomb gives vision around itself.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
<span style="color: rgb(255,0,0);">^:SOLO, RANGED, GANKER
</span><span style="color: rgb(0,255,0);">ESSENTIAL ITEMS+RIFTSHARDS=ATT. & MOV. SPEED 1.429 (1.538) & 468 (504), DAMAGE 337 (315), ARMOR 15.3 (17.8), HP 2317 (2659, MP 2339 (2118)</span>
Apprentice's Robe
6 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Arclight Crown
90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Null Stone
Periodically blocks single-target abilities.
Bombardment
Target a location to rain down cannonballs over 2 seconds. Deals up to 100 / 140 / 180 / 220 Magic Damage and applies a tapering -70% Movement Speed to enemy units in the area.
LVL 1
Sticky Bomb
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal 100 / 180 / 260 / 340 Magic Damage and Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a 3 second Stun. Minimum of a 0.2 second Stun.
LVL 2
Boom Dust
Passively causes Bombardier to deal 15 / 25 / 35 / 45 Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
LVL 3
Sticky Bomb
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal 100 / 180 / 260 / 340 Magic Damage and Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a 3 second Stun. Minimum of a 0.2 second Stun.
LVL 4
Sticky Bomb
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal 100 / 180 / 260 / 340 Magic Damage and Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a 3 second Stun. Minimum of a 0.2 second Stun.
LVL 5
Air Strike!
Click and drag cursor to create a line, on which 6 bombs will be dropped, each dealing 220 / 290 / 360 Magic Damage to enemy units in an area.
Staff of the Master causes each bomb to leave burning napalm behind and increases range to global. Each bomb gives vision around itself.
LVL 6
Sticky Bomb
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal 100 / 180 / 260 / 340 Magic Damage and Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a 3 second Stun. Minimum of a 0.2 second Stun.
LVL 7
Bombardment
Target a location to rain down cannonballs over 2 seconds. Deals up to 100 / 140 / 180 / 220 Magic Damage and applies a tapering -70% Movement Speed to enemy units in the area.
LVL 8
Bombardment
Target a location to rain down cannonballs over 2 seconds. Deals up to 100 / 140 / 180 / 220 Magic Damage and applies a tapering -70% Movement Speed to enemy units in the area.
LVL 9
Bombardment
Target a location to rain down cannonballs over 2 seconds. Deals up to 100 / 140 / 180 / 220 Magic Damage and applies a tapering -70% Movement Speed to enemy units in the area.
LVL 10
Air Strike!
Click and drag cursor to create a line, on which 6 bombs will be dropped, each dealing 220 / 290 / 360 Magic Damage to enemy units in an area.
Staff of the Master causes each bomb to leave burning napalm behind and increases range to global. Each bomb gives vision around itself.
LVL 11
Boom Dust
Passively causes Bombardier to deal 15 / 25 / 35 / 45 Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
LVL 12
Boom Dust
Passively causes Bombardier to deal 15 / 25 / 35 / 45 Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
LVL 13
Boom Dust
Passively causes Bombardier to deal 15 / 25 / 35 / 45 Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Air Strike!
Click and drag cursor to create a line, on which 6 bombs will be dropped, each dealing 220 / 290 / 360 Magic Damage to enemy units in an area.
Staff of the Master causes each bomb to leave burning napalm behind and increases range to global. Each bomb gives vision around itself.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25