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Desert's Curse
Target a location or unit to shoot a line of Sand dealing 70 / 120 / 170 / 220 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
INTRODUCE YOUR GUIDE . . .
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Energizer
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Iron Shield
Grants a 70% chance to block a small amount of hero damage.
Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Toxin Claws
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Spiked Bola
Cast to Disarm an enemy.
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 70 / 120 / 170 / 220 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 1
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 2
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 70 / 120 / 170 / 220 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 3
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 4
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 70 / 120 / 170 / 220 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 5
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
LVL 6
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 70 / 120 / 170 / 220 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 7
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 8
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 9
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 10
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
LVL 11
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 12
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 13
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25