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HERO: Night Hound
TITLE: deidarahei's Night Hound Guide
Written By: deidarahei
Date Last Modified: 02/21/16
Smoke Bomb
Target a location to create a smoke cloud.
Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.
Pounce
Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.
Backstab
Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
Invisibility
Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.
Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
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Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Merrick's Bounty
Generates extra gold when not killing creeps
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bound Eye
Reveals stealth around the wielder.
Drops upon wielder's death.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Dust of Revelation
On use, temporarily Reveals stealthed units in a large radius.
2 charges.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Spiked Bola
Cast to Disarm an enemy.
Runed Cleaver
Melee heroes gain splash damage on attack. Ranged heroes do not benefit.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Invisibility
Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.
Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.
LVL 1
Backstab
Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
LVL 2
Pounce
Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.
LVL 3
Smoke Bomb
Target a location to create a smoke cloud.
Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.
LVL 4
Backstab
Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
LVL 5
Pounce
Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.
LVL 6
Backstab
Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
LVL 7
Pounce
Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.
LVL 8
Invisibility
Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.
Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.
LVL 9
Backstab
Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
LVL 10
Pounce
Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.
LVL 11
Invisibility
Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.
Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.
LVL 12
Smoke Bomb
Target a location to create a smoke cloud.
Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.
LVL 13
Smoke Bomb
Target a location to create a smoke cloud.
Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.
LVL 14
Smoke Bomb
Target a location to create a smoke cloud.
Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.
LVL 15
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25