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HERO: Hammerstorm
TITLE: ^oSuper Op Hammer Pacth 4.4.0
Written By: ByxUSoltO
Date Last Modified: 05/16/18
Hammer Throw
Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.
Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.
Galvanize
Passively gains 2 / 4 / 6 / 8 Armor.
Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
Mighty Swing
Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.
Brute Strength
Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.
Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
With these items he can get a CRITIC STRIKE of up to 1400+
My final build is Steamboots, Riftshard, ShurkenHead and Symbol and Dawnbringer( Hyperclow have no Damage..)
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Madfred's Brass Knuc...
Collects damage for hero kills and assists.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Frostburn
Freeze, Firebrand Modifier
Grants a powerful slowing attack and blazing fast speed.
Corrupted Sword
Can be consumed to permanently gain damage.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Portal Key
Grants the ability to teleport short distances.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Null Stone
Periodically blocks single-target abilities.
Hammer Throw
Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.
Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.
LVL 1
Galvanize
Passively gains 2 / 4 / 6 / 8 Armor.
Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
LVL 2
Hammer Throw
Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.
Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.
LVL 3
Galvanize
Passively gains 2 / 4 / 6 / 8 Armor.
Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
LVL 4
Hammer Throw
Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.
Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.
LVL 5
Galvanize
Passively gains 2 / 4 / 6 / 8 Armor.
Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
LVL 6
Hammer Throw
Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.
Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.
LVL 7
Galvanize
Passively gains 2 / 4 / 6 / 8 Armor.
Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
LVL 8
Brute Strength
Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.
Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.
LVL 9
Mighty Swing
Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.
LVL 10
Brute Strength
Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.
Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.
LVL 11
Mighty Swing
Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.
LVL 12
Mighty Swing
Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.
LVL 13
Mighty Swing
Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Brute Strength
Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.
Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25