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HERO: Circe
TITLE: spyda_'s Circe Guide
Written By: `Death```
Date Last Modified: 02/03/17
Entrapment
Target a location to throw an orb in that direction.
The first enemy hero hit by the orb is dealt 80 / 140 / 200 / 260 Magic Damage and Immobilized for 2 / 2.5 / 3 / 3.5 Seconds.
Once Entrapment ends, it will jump to another nearby enemy, dealing the same damage and immobilize.
Doppelganger
Target a hero to create an illusion of them under your control for 15 / 20 / 25 / 30 seconds. The Illusion receives 350% damage and deals 33% damage.
If cast upon an enemy, applies a 20% Movement Speed Slow to them for 2 seconds.
Can be cast on ground to create an illusion of Circe at the target location.
Deceive
Activate to immediately stealth and leave an illusion behind for 4 / 6 / 8 / 10 seconds.
Twisted Visage
Target an enemy hero to channel for 2 seconds. After channeling completes, you become a copy of the enemy hero including items and abilities for 15 seconds. While in this form, you deal 70 / 85 / 100% damage.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
god build
pro sup
dont max codex till end
gg have fun
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Health Potion
Use to heal target 400 Health over 10 seconds.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Merrick's Bounty
Generates extra gold when not killing creeps
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Sorcery Boots
When activated, replenishes 160 mana to self and nearby allies.
Astrolabe
Activate to heal nearby allies.
Lex Talionis
Lowers both yours and target's Armor.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Null Stone
Periodically blocks single-target abilities.
Entrapment
Target a location to throw an orb in that direction.
The first enemy hero hit by the orb is dealt 80 / 140 / 200 / 260 Magic Damage and Immobilized for 2 / 2.5 / 3 / 3.5 Seconds.
Once Entrapment ends, it will jump to another nearby enemy, dealing the same damage and immobilize.
LVL 1
Deceive
Activate to immediately stealth and leave an illusion behind for 4 / 6 / 8 / 10 seconds.
LVL 2
Entrapment
Target a location to throw an orb in that direction.
The first enemy hero hit by the orb is dealt 80 / 140 / 200 / 260 Magic Damage and Immobilized for 2 / 2.5 / 3 / 3.5 Seconds.
Once Entrapment ends, it will jump to another nearby enemy, dealing the same damage and immobilize.
LVL 3
Deceive
Activate to immediately stealth and leave an illusion behind for 4 / 6 / 8 / 10 seconds.
LVL 4
Doppelganger
Target a hero to create an illusion of them under your control for 15 / 20 / 25 / 30 seconds. The Illusion receives 350% damage and deals 33% damage.
If cast upon an enemy, applies a 20% Movement Speed Slow to them for 2 seconds.
Can be cast on ground to create an illusion of Circe at the target location.
LVL 5
Twisted Visage
Target an enemy hero to channel for 2 seconds. After channeling completes, you become a copy of the enemy hero including items and abilities for 15 seconds. While in this form, you deal 70 / 85 / 100% damage.
LVL 6
Entrapment
Target a location to throw an orb in that direction.
The first enemy hero hit by the orb is dealt 80 / 140 / 200 / 260 Magic Damage and Immobilized for 2 / 2.5 / 3 / 3.5 Seconds.
Once Entrapment ends, it will jump to another nearby enemy, dealing the same damage and immobilize.
LVL 7
Deceive
Activate to immediately stealth and leave an illusion behind for 4 / 6 / 8 / 10 seconds.
LVL 8
Entrapment
Target a location to throw an orb in that direction.
The first enemy hero hit by the orb is dealt 80 / 140 / 200 / 260 Magic Damage and Immobilized for 2 / 2.5 / 3 / 3.5 Seconds.
Once Entrapment ends, it will jump to another nearby enemy, dealing the same damage and immobilize.
LVL 9
Deceive
Activate to immediately stealth and leave an illusion behind for 4 / 6 / 8 / 10 seconds.
LVL 10
Twisted Visage
Target an enemy hero to channel for 2 seconds. After channeling completes, you become a copy of the enemy hero including items and abilities for 15 seconds. While in this form, you deal 70 / 85 / 100% damage.
LVL 11
Doppelganger
Target a hero to create an illusion of them under your control for 15 / 20 / 25 / 30 seconds. The Illusion receives 350% damage and deals 33% damage.
If cast upon an enemy, applies a 20% Movement Speed Slow to them for 2 seconds.
Can be cast on ground to create an illusion of Circe at the target location.
LVL 12
Doppelganger
Target a hero to create an illusion of them under your control for 15 / 20 / 25 / 30 seconds. The Illusion receives 350% damage and deals 33% damage.
If cast upon an enemy, applies a 20% Movement Speed Slow to them for 2 seconds.
Can be cast on ground to create an illusion of Circe at the target location.
LVL 13
Doppelganger
Target a hero to create an illusion of them under your control for 15 / 20 / 25 / 30 seconds. The Illusion receives 350% damage and deals 33% damage.
If cast upon an enemy, applies a 20% Movement Speed Slow to them for 2 seconds.
Can be cast on ground to create an illusion of Circe at the target location.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Twisted Visage
Target an enemy hero to channel for 2 seconds. After channeling completes, you become a copy of the enemy hero including items and abilities for 15 seconds. While in this form, you deal 70 / 85 / 100% damage.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25