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HERO: Ophelia
TITLE: KourierKing's Ophelia Guide
Written By: KourierKing
Date Last Modified: 12/10/15
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Whispering Helm will allow you to have a very early army and fend off jungle invaders.
Offensive are your next item, lastly is Defensive
Get one Werewolf (they are weak) 30% base damage aura.
Guardian Ring
2 Armor
Minor Totem
1 Strength
1 Agility
1 Intelligence
Scarab
50% Mana Regeneration
Marchers
Movement Modifier
45 Movement Speed
Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.
Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Sol's Bulwark
Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.
Astrolabe
Activate to heal nearby allies.
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 1
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 2
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 3
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 4
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 5
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
LVL 6
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 7
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 8
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 9
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 10
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
LVL 11
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 12
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 13
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25