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Phoenix Wave

Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.

Dragonfire

Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.

Fervor

Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking
2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

Blazing Strike

Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.

Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Get "Harkon's Blade" and "Arclight Crown" as soon as possible. Set one Skill on "Dragonfire" and than as much as possible on "Phoenix Wave".

Starting-Items: Power Supply and one Mana Potion

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Health Potion

Use to heal target 400 Health over 10 seconds.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Acolyte's Staff

25 Intelligence

Apprentice's Robe

6 Intelligence

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Scarab

50% Mana Regeneration

Steamstaff

10 Damage
10 Attack Speed

Voltstone

Lightning Modifier
Unleash a Chain Lighting every few attacks.

Warpcleft

45 Attack Speed

OFFENSIVE

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Doom Bringer

250 Damage.
Drops upon wielder's death.
Cannot be destroyed.

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

Dragonfire

Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.

LVL 1

Phoenix Wave

Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.

LVL 2

Phoenix Wave

Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.

LVL 3

Fervor

Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking
2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

LVL 4

Phoenix Wave

Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.

LVL 5

Blazing Strike

Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.

Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.

LVL 6

Phoenix Wave

Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.

LVL 7

Fervor

Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking
2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

LVL 8

Fervor

Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking
2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

LVL 9

Fervor

Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking
2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

LVL 10

Blazing Strike

Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.

Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.

LVL 11

Dragonfire

Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.

LVL 12

Dragonfire

Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.

LVL 13

Dragonfire

Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Blazing Strike

Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.

Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25