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HERO: Puppet Master
TITLE: How to Puppet Master
Written By: WeakAssNewb
Date Last Modified: 02/19/16
Puppeteer's Hold
Target an enemy unit to apply a 2.6 / 3.3 / 3.9 / 4.5 second Bind. If the target moves away from the center they will be pulled back.
Puppet Show
Targets an enemy unit to apply a 2 / 2.5 / 3 / 3.5 second Forced Attack against a nearby unit.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
Whiplash
Passively grants every 4th Attack 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
Voodoo Puppet
Passively grants 15 / 30 / 45 Attack Speed.
Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 110 / 120 / 130% of the incoming damage.
All Debuffs and Stuns applied to the Puppet are transferred to the linked target.
Staff of the Master increases the Magic Damage taken to 130 / 155 / 180%. Leash range increased to 2000 units.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
How do I Puppet Master?
I dunno... lol
Refreshing Ornament
Grants a Health Regeneration aura.
Bolstering Armband
6 Strength
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Fleetfeet
6 Agility
Homecoming Stone
Teleports you to a friendly structure.
Marchers
Movement Modifier
45 Movement Speed
Mighty Blade
10 Strength
Quickblade
10 Agility
Frostburn
Freeze, Firebrand Modifier
Grants a powerful slowing attack and blazing fast speed.
Blessed Orb
10 Strength
10 Agility
10 Intelligence
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Ultor's Heavy Helm
Use to grant allies and structures damage block.
Whiplash
Passively grants every 4th Attack 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
LVL 1
Puppeteer's Hold
Target an enemy unit to apply a 2.6 / 3.3 / 3.9 / 4.5 second Bind. If the target moves away from the center they will be pulled back.
LVL 2
Puppet Show
Targets an enemy unit to apply a 2 / 2.5 / 3 / 3.5 second Forced Attack against a nearby unit.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
LVL 3
Puppet Show
Targets an enemy unit to apply a 2 / 2.5 / 3 / 3.5 second Forced Attack against a nearby unit.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
LVL 4
Puppeteer's Hold
Target an enemy unit to apply a 2.6 / 3.3 / 3.9 / 4.5 second Bind. If the target moves away from the center they will be pulled back.
LVL 5
Voodoo Puppet
Passively grants 15 / 30 / 45 Attack Speed.
Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 110 / 120 / 130% of the incoming damage.
All Debuffs and Stuns applied to the Puppet are transferred to the linked target.
Staff of the Master increases the Magic Damage taken to 130 / 155 / 180%. Leash range increased to 2000 units.
LVL 6
Whiplash
Passively grants every 4th Attack 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
LVL 7
Puppet Show
Targets an enemy unit to apply a 2 / 2.5 / 3 / 3.5 second Forced Attack against a nearby unit.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
LVL 8
Puppeteer's Hold
Target an enemy unit to apply a 2.6 / 3.3 / 3.9 / 4.5 second Bind. If the target moves away from the center they will be pulled back.
LVL 9
Puppet Show
Targets an enemy unit to apply a 2 / 2.5 / 3 / 3.5 second Forced Attack against a nearby unit.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
LVL 10
Voodoo Puppet
Passively grants 15 / 30 / 45 Attack Speed.
Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 110 / 120 / 130% of the incoming damage.
All Debuffs and Stuns applied to the Puppet are transferred to the linked target.
Staff of the Master increases the Magic Damage taken to 130 / 155 / 180%. Leash range increased to 2000 units.
LVL 11
Puppeteer's Hold
Target an enemy unit to apply a 2.6 / 3.3 / 3.9 / 4.5 second Bind. If the target moves away from the center they will be pulled back.
LVL 12
Whiplash
Passively grants every 4th Attack 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
LVL 13
Whiplash
Passively grants every 4th Attack 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Voodoo Puppet
Passively grants 15 / 30 / 45 Attack Speed.
Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 110 / 120 / 130% of the incoming damage.
All Debuffs and Stuns applied to the Puppet are transferred to the linked target.
Staff of the Master increases the Magic Damage taken to 130 / 155 / 180%. Leash range increased to 2000 units.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25