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Explosive Flare

Target a location to deal 25 / 50 / 75 / 100 Magic Damage and an additional 50 / 100 / 150 / 200 Magic Damage over 2 seconds to enemies hit.

Initial damage affects buildings. Slows Movement Speed by
15 / 20 / 25 / 30%. Grants vision in the area for 6 seconds.

Hollowpoint Shells

Passively grants attacks a 40% chance to apply an additional 15 / 30 / 45 / 60 Physical Damage and .05 / .1 / .15 / .2 second Stun.

Illusions cannot proc the Stun.

Dead Eye

Passively increases attack range and vision radius by 100 / 200 / 300 / 400. Levels 2 and onwards allow Flint to outrange Towers.

Money Shot

Target an enemy to channel for 1.7 seconds.

After channeling completes, fires a shot that deals 355 / 505 / 655 Magic Damage and .2 second Stun.

Shot will fire up to 2300 / 2550 / 2800 units away.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Duck Boots

3 Agility

Health Potion

Use to heal target 400 Health over 10 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Energizer

Activate to grant 50 Movement Speed and 20 Attack Speed to nearby allies for 6 seconds.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Firebrand

Firebrand Modifier
Boosts your agility, movement speed, and attack speed.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer

Freeze, Magic Lifesteal, Firebrand Modifier
Slows on attack, grants Magic Lifesteal

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Hollowpoint Shells

Passively grants attacks a 40% chance to apply an additional 15 / 30 / 45 / 60 Physical Damage and .05 / .1 / .15 / .2 second Stun.

Illusions cannot proc the Stun.

LVL 1

Explosive Flare

Target a location to deal 25 / 50 / 75 / 100 Magic Damage and an additional 50 / 100 / 150 / 200 Magic Damage over 2 seconds to enemies hit.

Initial damage affects buildings. Slows Movement Speed by
15 / 20 / 25 / 30%. Grants vision in the area for 6 seconds.

LVL 2

Explosive Flare

Target a location to deal 25 / 50 / 75 / 100 Magic Damage and an additional 50 / 100 / 150 / 200 Magic Damage over 2 seconds to enemies hit.

Initial damage affects buildings. Slows Movement Speed by
15 / 20 / 25 / 30%. Grants vision in the area for 6 seconds.

LVL 3

Dead Eye

Passively increases attack range and vision radius by 100 / 200 / 300 / 400. Levels 2 and onwards allow Flint to outrange Towers.

LVL 4

Explosive Flare

Target a location to deal 25 / 50 / 75 / 100 Magic Damage and an additional 50 / 100 / 150 / 200 Magic Damage over 2 seconds to enemies hit.

Initial damage affects buildings. Slows Movement Speed by
15 / 20 / 25 / 30%. Grants vision in the area for 6 seconds.

LVL 5

Money Shot

Target an enemy to channel for 1.7 seconds.

After channeling completes, fires a shot that deals 355 / 505 / 655 Magic Damage and .2 second Stun.

Shot will fire up to 2300 / 2550 / 2800 units away.

LVL 6

Explosive Flare

Target a location to deal 25 / 50 / 75 / 100 Magic Damage and an additional 50 / 100 / 150 / 200 Magic Damage over 2 seconds to enemies hit.

Initial damage affects buildings. Slows Movement Speed by
15 / 20 / 25 / 30%. Grants vision in the area for 6 seconds.

LVL 7

Dead Eye

Passively increases attack range and vision radius by 100 / 200 / 300 / 400. Levels 2 and onwards allow Flint to outrange Towers.

LVL 8

Dead Eye

Passively increases attack range and vision radius by 100 / 200 / 300 / 400. Levels 2 and onwards allow Flint to outrange Towers.

LVL 9

Dead Eye

Passively increases attack range and vision radius by 100 / 200 / 300 / 400. Levels 2 and onwards allow Flint to outrange Towers.

LVL 10

Money Shot

Target an enemy to channel for 1.7 seconds.

After channeling completes, fires a shot that deals 355 / 505 / 655 Magic Damage and .2 second Stun.

Shot will fire up to 2300 / 2550 / 2800 units away.

LVL 11

Hollowpoint Shells

Passively grants attacks a 40% chance to apply an additional 15 / 30 / 45 / 60 Physical Damage and .05 / .1 / .15 / .2 second Stun.

Illusions cannot proc the Stun.

LVL 12

Hollowpoint Shells

Passively grants attacks a 40% chance to apply an additional 15 / 30 / 45 / 60 Physical Damage and .05 / .1 / .15 / .2 second Stun.

Illusions cannot proc the Stun.

LVL 13

Hollowpoint Shells

Passively grants attacks a 40% chance to apply an additional 15 / 30 / 45 / 60 Physical Damage and .05 / .1 / .15 / .2 second Stun.

Illusions cannot proc the Stun.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Money Shot

Target an enemy to channel for 1.7 seconds.

After channeling completes, fires a shot that deals 355 / 505 / 655 Magic Damage and .2 second Stun.

Shot will fire up to 2300 / 2550 / 2800 units away.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25