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HERO: Wretched Hag
TITLE: Wretched Hag
Written By: Bloodflare
Date Last Modified: 11/04/19
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
Flash of Darkness
Target a location to teleport to that position.
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
INTRODUCE YOUR GUIDE . . .
Health Potion
Use to heal target 400 Health over 10 seconds.
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Lightbrand
Searing, Magic Lifesteal Modifier
Applies stacking Magic DoT on attacks
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Soultrap
Charge with hero deaths. Use charges to heal or damage.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Dreamcatcher
Charge with hero deaths. Use charges to heal or damage.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Armor of the Mad Mage
-Magic Armor Aura
Active: gain temporary Armor
Astrolabe
Activate to heal nearby allies.
Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Null Stone
Periodically blocks single-target abilities.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Sand Scepter
Immobilizes enemies & dispels
Flash of Darkness
Target a location to teleport to that position.
LVL 1
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 2
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 3
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 4
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 5
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
LVL 6
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 7
Flash of Darkness
Target a location to teleport to that position.
LVL 8
Flash of Darkness
Target a location to teleport to that position.
LVL 9
Flash of Darkness
Target a location to teleport to that position.
LVL 10
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
LVL 11
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 12
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 13
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25