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Summon Hellhounds
Activate to summon 2 Hellhounds.
Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.
Battle Cry
Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.
All allied player-controlled units in the game receive 6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.
Primal Rage
Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.
Metamorphosis
Activate to transform for 16 seconds.
Activated form reduces base attack time, grants a 30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.
Staff of the Master makes all the effects of this ability passive, except for the speed bonus.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Guardian Ring
2 Armor
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Astrolabe
Activate to heal nearby allies.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Lex Talionis
Lowers both yours and target's Armor.
Ring of the Teacher
Grants a minor Armor and mana regeneration aura.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Shield of the Five
Activate to grant nearby allies bonus Armor.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Null Stone
Periodically blocks single-target abilities.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Summon Hellhounds
Activate to summon 2 Hellhounds.
Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.
LVL 1
Primal Rage
Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.
LVL 2
Summon Hellhounds
Activate to summon 2 Hellhounds.
Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.
LVL 3
Primal Rage
Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.
LVL 4
Summon Hellhounds
Activate to summon 2 Hellhounds.
Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.
LVL 5
Metamorphosis
Activate to transform for 16 seconds.
Activated form reduces base attack time, grants a 30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.
Staff of the Master makes all the effects of this ability passive, except for the speed bonus.
LVL 6
Summon Hellhounds
Activate to summon 2 Hellhounds.
Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.
LVL 7
Primal Rage
Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.
LVL 8
Primal Rage
Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.
LVL 9
Battle Cry
Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.
All allied player-controlled units in the game receive 6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.
LVL 10
Metamorphosis
Activate to transform for 16 seconds.
Activated form reduces base attack time, grants a 30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.
Staff of the Master makes all the effects of this ability passive, except for the speed bonus.
LVL 11
Battle Cry
Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.
All allied player-controlled units in the game receive 6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.
LVL 12
Battle Cry
Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.
All allied player-controlled units in the game receive 6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.
LVL 13
Battle Cry
Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.
All allied player-controlled units in the game receive 6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Metamorphosis
Activate to transform for 16 seconds.
Activated form reduces base attack time, grants a 30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.
Staff of the Master makes all the effects of this ability passive, except for the speed bonus.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25