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Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Duck Boots

3 Agility

Health Potion

Use to heal target 400 Health over 10 seconds.

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Energizer

Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.

Alchemist's Bones

Kills the target creep and gives bonus gold.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Firebrand

Firebrand Modifier
Boosts your agility, movement speed, and attack speed.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Whispering Helm

Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Spiked Bola

Cast to Disarm an enemy.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 1

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 2

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 3

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 4

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 5

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

LVL 6

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 7

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 8

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 9

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 10

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

LVL 11

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 12

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 13

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25