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Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Duck Boots
3 Agility
Health Potion
Use to heal target 400 Health over 10 seconds.
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Astrolabe
Activate to heal nearby allies.
Energizer
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Firebrand
Firebrand Modifier
Boosts your agility, movement speed, and attack speed.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Spiked Bola
Cast to Disarm an enemy.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 1
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 2
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 3
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 4
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 5
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
LVL 6
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 7
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 8
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 9
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 10
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
LVL 11
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 12
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 13
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25