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Stalk
Activate to gain Stalk for 3.5 seconds.
Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.
Barrel Roll
Target a location to quickly move there and back to your original position.
Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.
Gash
Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.
Stacks up to 3 / 4 / 5 / 6 times on the same enemy.
Berserk
Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.
Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Iron Shield
Grants a 70% chance to block a small amount of hero damage.
Sustainer
5 Health/s
125% Mana Regeneration
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Toxin Claws
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Runed Cleaver
Melee heroes gain splash damage on attack. Ranged heroes do not benefit.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Null Stone
Periodically blocks single-target abilities.
Spiked Bola
Cast to Disarm an enemy.
Stalk
Activate to gain Stalk for 3.5 seconds.
Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.
LVL 1
Barrel Roll
Target a location to quickly move there and back to your original position.
Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.
LVL 2
Barrel Roll
Target a location to quickly move there and back to your original position.
Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.
LVL 3
Stalk
Activate to gain Stalk for 3.5 seconds.
Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.
LVL 4
Barrel Roll
Target a location to quickly move there and back to your original position.
Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.
LVL 5
Stalk
Activate to gain Stalk for 3.5 seconds.
Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.
LVL 6
Barrel Roll
Target a location to quickly move there and back to your original position.
Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.
LVL 7
Stalk
Activate to gain Stalk for 3.5 seconds.
Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.
LVL 8
Gash
Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.
Stacks up to 3 / 4 / 5 / 6 times on the same enemy.
LVL 9
Berserk
Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.
Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.
LVL 10
Berserk
Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.
Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.
LVL 11
Gash
Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.
Stacks up to 3 / 4 / 5 / 6 times on the same enemy.
LVL 12
Gash
Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.
Stacks up to 3 / 4 / 5 / 6 times on the same enemy.
LVL 13
Gash
Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.
Stacks up to 3 / 4 / 5 / 6 times on the same enemy.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Berserk
Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.
Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25