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Compel
Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.
Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.
Demoralizing Roar
Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.
Battle Experience
Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.
Seismic Slam
Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.
Staff of the Master increases the damage done and area affected.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Rally is an initiator with tons of physical damage if is well positioned, synergize between PK + Compel + Seismic Smash + Restoration Stone and heroes like Behemoth or Tempest may be devastating
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Dust of Revelation
On use, temporarily Reveals stealthed units in a large radius.
2 charges.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Homecoming Stone
Teleports you to a friendly structure.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Portal Key
Grants the ability to teleport short distances.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Null Stone
Periodically blocks single-target abilities.
Battle Experience
Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.
LVL 1
Compel
Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.
Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.
LVL 2
Compel
Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.
Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.
LVL 3
Demoralizing Roar
Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.
LVL 4
Compel
Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.
Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.
LVL 5
Seismic Slam
Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.
Staff of the Master increases the damage done and area affected.
LVL 6
Compel
Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.
Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.
LVL 7
Demoralizing Roar
Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.
LVL 8
Demoralizing Roar
Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.
LVL 9
Demoralizing Roar
Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.
LVL 10
Seismic Slam
Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.
Staff of the Master increases the damage done and area affected.
LVL 11
Battle Experience
Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.
LVL 12
Battle Experience
Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.
LVL 13
Battle Experience
Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Seismic Slam
Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.
Staff of the Master increases the damage done and area affected.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25