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Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Health Potion
Use to heal target 400 Health over 10 seconds.
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Astrolabe
Activate to heal nearby allies.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Ring of the Teacher
Grants a minor Armor and mana regeneration aura.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Soultrap
Charge with hero deaths. Use charges to heal or damage.
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Dreamcatcher
Charge with hero deaths. Use charges to heal or damage.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Sand Scepter
Immobilizes enemies & dispels
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Armor of the Mad Mage
-Magic Armor Aura
Active: gain temporary Armor
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Ultor's Heavy Helm
Use to grant allies and structures damage block.
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 1
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 2
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 3
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 4
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 5
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
LVL 6
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 7
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 8
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 9
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 10
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
LVL 11
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 12
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 13
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25