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HERO: Pollywog Priest
TITLE: Lam's Pollywog Priest Guide
Written By: LonelyScythe
Date Last Modified: 11/27/15
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
This is the best build for offense and defense (Nov 2015). PK is the most important item allowing you to initiate fights or getting out of a sticky situation. It also makes solo/1v1 fights easy to win
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.
Merrick's Bounty
Generates extra gold when not killing creeps
Dust of Revelation
On use, temporarily Reveals stealthed units in a large radius.
2 charges.
Homecoming Stone
Teleports you to a friendly structure.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Portal Key
Grants the ability to teleport short distances.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 1
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 2
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 3
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 4
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 5
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
LVL 6
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 7
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 8
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 9
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 10
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
LVL 11
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 12
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 13
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25