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Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 100 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

Heart Piercer

Passively causes Benzington to increase his attack range by 50 / 100 / 150 / 200 and pierce through 1 / 2 / 3 / 4 Magic Armor when dealing damage.

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Gloves of the Swift

15 Attack Speed

Lifetube

4.5 Health/s

Marchers

Movement Modifier
45 Movement Speed

Mighty Blade

10 Strength

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Punchdagger

9 Damage

OFFENSIVE

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Doom Bringer

250 Damage.
Drops upon wielder's death.
Cannot be destroyed.

Grimoire of Power

Grants Cooldown Reduction and Magic Lifesteal

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Spellshards

User ignores 60% of the target's Magic Armor.

Spiked Bola

Cast to Disarm an enemy.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Bloodborne Maul

45 Strength
Gain Bonus Damage when taking damage.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Null Stone

Periodically blocks single-target abilities.

Heart Piercer

Passively causes Benzington to increase his attack range by 50 / 100 / 150 / 200 and pierce through 1 / 2 / 3 / 4 Magic Armor when dealing damage.

LVL 1

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 2

Heart Piercer

Passively causes Benzington to increase his attack range by 50 / 100 / 150 / 200 and pierce through 1 / 2 / 3 / 4 Magic Armor when dealing damage.

LVL 3

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 4

Heart Piercer

Passively causes Benzington to increase his attack range by 50 / 100 / 150 / 200 and pierce through 1 / 2 / 3 / 4 Magic Armor when dealing damage.

LVL 5

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

LVL 6

Heart Piercer

Passively causes Benzington to increase his attack range by 50 / 100 / 150 / 200 and pierce through 1 / 2 / 3 / 4 Magic Armor when dealing damage.

LVL 7

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 8

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 9

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 100 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 10

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

LVL 11

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 100 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 12

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 100 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 13

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 100 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25