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HERO: War Beast
TITLE: ^:^yRC2V ^tMW ^rWAR BEAST
Written By: SteeleAxe
Date Last Modified: 01/20/16
Summon Hellhounds
Activate to summon 2 Hellhounds.
Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.
Battle Cry
Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.
All allied player-controlled units in the game receive 6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.
Primal Rage
Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.
Metamorphosis
Activate to transform for 16 seconds.
Activated form reduces base attack time, grants a 30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.
Staff of the Master makes all the effects of this ability passive, except for the speed bonus.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
This is a Midwars War Beast guide.
Always get the essential core items and the rest is situational, based off of what your team needs.
Please favorite THUMBS UP
Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.
Merrick's Bounty
Generates extra gold when not killing creeps
Minor Totem
1 Strength
1 Agility
1 Intelligence
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Arclight Crown
90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Ultor's Heavy Helm
Use to grant allies and structures damage block.
Battle Cry
Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.
All allied player-controlled units in the game receive 6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.
LVL 1
Primal Rage
Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.
LVL 2
Battle Cry
Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.
All allied player-controlled units in the game receive 6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.
LVL 3
Primal Rage
Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.
LVL 4
Battle Cry
Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.
All allied player-controlled units in the game receive 6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.
LVL 5
Metamorphosis
Activate to transform for 16 seconds.
Activated form reduces base attack time, grants a 30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.
Staff of the Master makes all the effects of this ability passive, except for the speed bonus.
LVL 6
Battle Cry
Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.
All allied player-controlled units in the game receive 6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.
LVL 7
Primal Rage
Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.
LVL 8
Primal Rage
Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.
LVL 9
Summon Hellhounds
Activate to summon 2 Hellhounds.
Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.
LVL 10
Metamorphosis
Activate to transform for 16 seconds.
Activated form reduces base attack time, grants a 30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.
Staff of the Master makes all the effects of this ability passive, except for the speed bonus.
LVL 11
Summon Hellhounds
Activate to summon 2 Hellhounds.
Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.
LVL 12
Summon Hellhounds
Activate to summon 2 Hellhounds.
Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.
LVL 13
Summon Hellhounds
Activate to summon 2 Hellhounds.
Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Metamorphosis
Activate to transform for 16 seconds.
Activated form reduces base attack time, grants a 30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.
Staff of the Master makes all the effects of this ability passive, except for the speed bonus.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25