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Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

This is a Midwars War Beast guide.
Always get the essential core items and the rest is situational, based off of what your team needs.
Please favorite THUMBS UP

STARTING

Mana Battery

Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Merrick's Bounty

Generates extra gold when not killing creeps

Minor Totem

1 Strength
1 Agility
1 Intelligence

ESSENTIAL

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 1

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 2

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 3

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 4

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 5

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

LVL 6

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 7

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 8

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 9

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 10

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

LVL 11

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 12

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 13

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25