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HERO: Tempest
TITLE: ExTreMeGG's Tempest Guide
Written By: ExTreMeGG
Date Last Modified: 01/27/16
Glacial Blasts
Target an enemy unit to instantly blast it with ice.
On each impact, deals 30 / 50 / 70 / 90 Magic Damage to target and applies a 0.25 / 0.5 / 0.75 / 1 second(s) Stun. Impacts a maximum of 3 time(s). Each impact occurs in 2 second intervals.
Staff of the Master effect: Damage Type is changed to True.
Elemental
Target a creep unit to kill it and spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 240 / 270 / 300 / 330 Health.
Level 1 of this ability cannot target allied units.
Staff of the Master effect: Damage Type is changed to True.
Meteor
Target an area to travel to the location and spawn a Meteor.
The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.
Goes on a 3 second cooldown when taking damage from enemy players.
Elemental Void
Target a location to channel an Elemental Void in the area for up to 4 seconds. Enemies who are in the Void are Stunned, pulled towards the center, and take up to 200 / 400 / 600 Magic Damage.
Staff Effect: Damage Type is changed to True, and decreases cooldown to 120 seconds. Also automatically spawns a Meteor at target location.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Tempest es un jungler muy bueno pero dificil de jugar. Tienes que farmear bien en la jungla , pero lo mas importante es que tienes que ser muy paciente a la hora de ultear.
Mark of the Novice
3 Intelligence
Scarab
50% Mana Regeneration
Astrolabe
Activate to heal nearby allies.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Mock of Brilliance
Grants an aura that deals Magic Damage over time to nearby enemies.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Portal Key
Grants the ability to teleport short distances.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Null Stone
Periodically blocks single-target abilities.
Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Elemental
Target a creep unit to kill it and spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 240 / 270 / 300 / 330 Health.
Level 1 of this ability cannot target allied units.
Staff of the Master effect: Damage Type is changed to True.
LVL 1
Glacial Blasts
Target an enemy unit to instantly blast it with ice.
On each impact, deals 30 / 50 / 70 / 90 Magic Damage to target and applies a 0.25 / 0.5 / 0.75 / 1 second(s) Stun. Impacts a maximum of 3 time(s). Each impact occurs in 2 second intervals.
Staff of the Master effect: Damage Type is changed to True.
LVL 2
Elemental
Target a creep unit to kill it and spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 240 / 270 / 300 / 330 Health.
Level 1 of this ability cannot target allied units.
Staff of the Master effect: Damage Type is changed to True.
LVL 3
Glacial Blasts
Target an enemy unit to instantly blast it with ice.
On each impact, deals 30 / 50 / 70 / 90 Magic Damage to target and applies a 0.25 / 0.5 / 0.75 / 1 second(s) Stun. Impacts a maximum of 3 time(s). Each impact occurs in 2 second intervals.
Staff of the Master effect: Damage Type is changed to True.
LVL 4
Elemental
Target a creep unit to kill it and spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 240 / 270 / 300 / 330 Health.
Level 1 of this ability cannot target allied units.
Staff of the Master effect: Damage Type is changed to True.
LVL 5
Elemental Void
Target a location to channel an Elemental Void in the area for up to 4 seconds. Enemies who are in the Void are Stunned, pulled towards the center, and take up to 200 / 400 / 600 Magic Damage.
Staff Effect: Damage Type is changed to True, and decreases cooldown to 120 seconds. Also automatically spawns a Meteor at target location.
LVL 6
Elemental
Target a creep unit to kill it and spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 240 / 270 / 300 / 330 Health.
Level 1 of this ability cannot target allied units.
Staff of the Master effect: Damage Type is changed to True.
LVL 7
Glacial Blasts
Target an enemy unit to instantly blast it with ice.
On each impact, deals 30 / 50 / 70 / 90 Magic Damage to target and applies a 0.25 / 0.5 / 0.75 / 1 second(s) Stun. Impacts a maximum of 3 time(s). Each impact occurs in 2 second intervals.
Staff of the Master effect: Damage Type is changed to True.
LVL 8
Glacial Blasts
Target an enemy unit to instantly blast it with ice.
On each impact, deals 30 / 50 / 70 / 90 Magic Damage to target and applies a 0.25 / 0.5 / 0.75 / 1 second(s) Stun. Impacts a maximum of 3 time(s). Each impact occurs in 2 second intervals.
Staff of the Master effect: Damage Type is changed to True.
LVL 9
Meteor
Target an area to travel to the location and spawn a Meteor.
The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.
Goes on a 3 second cooldown when taking damage from enemy players.
LVL 10
Elemental Void
Target a location to channel an Elemental Void in the area for up to 4 seconds. Enemies who are in the Void are Stunned, pulled towards the center, and take up to 200 / 400 / 600 Magic Damage.
Staff Effect: Damage Type is changed to True, and decreases cooldown to 120 seconds. Also automatically spawns a Meteor at target location.
LVL 11
Meteor
Target an area to travel to the location and spawn a Meteor.
The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.
Goes on a 3 second cooldown when taking damage from enemy players.
LVL 12
Meteor
Target an area to travel to the location and spawn a Meteor.
The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.
Goes on a 3 second cooldown when taking damage from enemy players.
LVL 13
Meteor
Target an area to travel to the location and spawn a Meteor.
The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.
Goes on a 3 second cooldown when taking damage from enemy players.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Elemental Void
Target a location to channel an Elemental Void in the area for up to 4 seconds. Enemies who are in the Void are Stunned, pulled towards the center, and take up to 200 / 400 / 600 Magic Damage.
Staff Effect: Damage Type is changed to True, and decreases cooldown to 120 seconds. Also automatically spawns a Meteor at target location.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25