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HERO: Puppet Master
TITLE: `Death```'s Puppet Master Guide
Written By: `Death```
Date Last Modified: 05/19/17
Puppeteer's Hold
Target an enemy unit to apply a 2.6 / 3.3 / 3.9 / 4.5 second Bind. If the target moves away from the center they will be pulled back.
Puppet Show
Targets an enemy unit to apply a 2 / 2.5 / 3 / 3.5 second Forced Attack against a nearby unit.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
Whiplash
Passively grants every 4th Attack 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
Voodoo Puppet
Passively grants 15 / 30 / 45 Attack Speed.
Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 110 / 120 / 130% of the incoming damage.
All Debuffs and Stuns applied to the Puppet are transferred to the linked target.
Staff of the Master increases the Magic Damage taken to 130 / 155 / 180%. Leash range increased to 2000 units.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
gg pm guide have fun
very op hero once u can carry and last hit good
Health Potion
Use to heal target 400 Health over 10 seconds.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Null Stone
Periodically blocks single-target abilities.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Doom Bringer
250 Damage.
Drops upon wielder's death.
Cannot be destroyed.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Puppeteer's Hold
Target an enemy unit to apply a 2.6 / 3.3 / 3.9 / 4.5 second Bind. If the target moves away from the center they will be pulled back.
LVL 1
Whiplash
Passively grants every 4th Attack 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
LVL 2
Whiplash
Passively grants every 4th Attack 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
LVL 3
Puppeteer's Hold
Target an enemy unit to apply a 2.6 / 3.3 / 3.9 / 4.5 second Bind. If the target moves away from the center they will be pulled back.
LVL 4
Puppet Show
Targets an enemy unit to apply a 2 / 2.5 / 3 / 3.5 second Forced Attack against a nearby unit.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
LVL 5
Voodoo Puppet
Passively grants 15 / 30 / 45 Attack Speed.
Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 110 / 120 / 130% of the incoming damage.
All Debuffs and Stuns applied to the Puppet are transferred to the linked target.
Staff of the Master increases the Magic Damage taken to 130 / 155 / 180%. Leash range increased to 2000 units.
LVL 6
Whiplash
Passively grants every 4th Attack 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
LVL 7
Whiplash
Passively grants every 4th Attack 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
LVL 8
Puppeteer's Hold
Target an enemy unit to apply a 2.6 / 3.3 / 3.9 / 4.5 second Bind. If the target moves away from the center they will be pulled back.
LVL 9
Puppeteer's Hold
Target an enemy unit to apply a 2.6 / 3.3 / 3.9 / 4.5 second Bind. If the target moves away from the center they will be pulled back.
LVL 10
Voodoo Puppet
Passively grants 15 / 30 / 45 Attack Speed.
Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 110 / 120 / 130% of the incoming damage.
All Debuffs and Stuns applied to the Puppet are transferred to the linked target.
Staff of the Master increases the Magic Damage taken to 130 / 155 / 180%. Leash range increased to 2000 units.
LVL 11
Puppet Show
Targets an enemy unit to apply a 2 / 2.5 / 3 / 3.5 second Forced Attack against a nearby unit.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
LVL 12
Puppet Show
Targets an enemy unit to apply a 2 / 2.5 / 3 / 3.5 second Forced Attack against a nearby unit.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
LVL 13
Puppet Show
Targets an enemy unit to apply a 2 / 2.5 / 3 / 3.5 second Forced Attack against a nearby unit.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Voodoo Puppet
Passively grants 15 / 30 / 45 Attack Speed.
Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 110 / 120 / 130% of the incoming damage.
All Debuffs and Stuns applied to the Puppet are transferred to the linked target.
Staff of the Master increases the Magic Damage taken to 130 / 155 / 180%. Leash range increased to 2000 units.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25