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HERO: Night Hound
TITLE: PROBUSK NO GG GUIDE
Written By: ILOVENUTSOMG
Date Last Modified: 02/01/16
Smoke Bomb
Target a location to create a smoke cloud.
Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.
Pounce
Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.
Backstab
Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
Invisibility
Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.
Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
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Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Iron Shield
Grants a 70% chance to block a small amount of hero damage.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Firebrand
Firebrand Modifier
Boosts your agility, movement speed, and attack speed.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Spiked Bola
Cast to Disarm an enemy.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Energizer
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Portal Key
Grants the ability to teleport short distances.
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Invisibility
Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.
Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.
LVL 1
Pounce
Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.
LVL 2
Backstab
Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
LVL 3
Backstab
Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
LVL 4
Smoke Bomb
Target a location to create a smoke cloud.
Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.
LVL 5
Invisibility
Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.
Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.
LVL 6
Backstab
Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
LVL 7
Backstab
Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
LVL 8
Pounce
Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.
LVL 9
Pounce
Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.
LVL 10
Invisibility
Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.
Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.
LVL 11
Pounce
Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.
LVL 12
Smoke Bomb
Target a location to create a smoke cloud.
Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.
LVL 13
Smoke Bomb
Target a location to create a smoke cloud.
Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.
LVL 14
Smoke Bomb
Target a location to create a smoke cloud.
Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.
LVL 15
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25