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HERO: Pollywog Priest
TITLE: < Rainforest Frog Alliance >
Written By: lembone
Date Last Modified: 02/25/16
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
< the ultimate guide to Pollywog being a bad ass Frogmaister >
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bound Eye
Reveals stealth around the wielder.
Drops upon wielder's death.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Health Potion
Use to heal target 400 Health over 10 seconds.
Homecoming Stone
Teleports you to a friendly structure.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Ring of Sorcery
When activated, replenishes 135 mana to self and nearby allies.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Null Stone
Periodically blocks single-target abilities.
Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 1
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 2
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 3
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 4
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 5
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
LVL 6
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 7
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 8
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 9
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 10
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
LVL 11
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 12
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 13
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25