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HERO: Sand Wraith
TITLE: RawsLy`'s Sand Wraith the Hard-Carry
Written By: RawsLy`
Date Last Modified: 03/07/16
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 70 / 120 / 170 / 220 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Sand Wraith is one of the most powerful hard-carry hero in the game. His ultimate ability gives him the maximum mobility to both join fights and farm. You have to go short lane always and play safe.
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Energizer
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Homecoming Stone
Teleports you to a friendly structure.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Mock of Brilliance
Grants an aura that deals Magic Damage over time to nearby enemies.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 70 / 120 / 170 / 220 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 1
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 2
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 70 / 120 / 170 / 220 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 3
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 4
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 70 / 120 / 170 / 220 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 5
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
LVL 6
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 70 / 120 / 170 / 220 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 7
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 8
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 9
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 10
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
LVL 11
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 12
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 13
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25