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HERO:
TITLE: Twitch.tv/BugziTV Mid Lane King
Written By: Bugzi
Date Last Modified: 03/19/16
Goblin Toss
When learned you get up to 7 minions that follow you around, gaining 1 every 8 seconds. Target an enemy to throw the first one at them, doing one of three things:
- BLUE: Deals 70 / 90 / 110 / 130 Magic Damage, chaining to nearby enemies.
- RED: Applies 85 / 110 / 135 / 160 Magic Damage and a 10 / 15 / 20 / 25% Tapering Movespeed Slow over 3 seconds within the area
- GREEN: Same as RED, but bounces to two additional nearby enemies.
Bluster
On use and every 2 seconds for the next 6 seconds (4 times total), deals 15 / 30 / 45 / 60 Magic Damage and applies a 0.3 / 0.6 / 0.9 / 1.2 second Silence and Disarm to all enemies around you.
Hitting Enemy Heroes several times will upgrade your Minions.
Conscription
All non-DOT damage you deal applies stacks of Conscription for 3 seconds; each stack lowers Magic Armor by 0.4 / 0.6 / 0.8 / 1.
When someone receives {5} stacks, they take 20 / 40 / 60 / 80 Magic Damage, Transformed and Slowed for 1 / 1.5 / 2 / 2.5 seconds, and one of your Minions is upgraded.
Parade of Power
Target a direction to fire a bolt in a line. Any enemy hit takes up to 150 / 250 / 350 Magic Damage and player-controlled units are Feared for up to 1.5 / 2 / 2.5 seconds.
Activate the ability again to teleport to its location, sending another Parade of Power back to where you teleported from.
Hitting enemy heroes upgrades your Minions.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
One of the best (if not the best) Mid hero ever !
Don't hesitate to use your first skill to get last hit until you get your bottle.
Use long range ult to gank.
Happy Wrecking!
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Voltstone
Lightning Modifier
Unleash a Chain Lighting every few attacks.
Arclight Crown
90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Goblin Toss
When learned you get up to 7 minions that follow you around, gaining 1 every 8 seconds. Target an enemy to throw the first one at them, doing one of three things:
- BLUE: Deals 70 / 90 / 110 / 130 Magic Damage, chaining to nearby enemies.
- RED: Applies 85 / 110 / 135 / 160 Magic Damage and a 10 / 15 / 20 / 25% Tapering Movespeed Slow over 3 seconds within the area
- GREEN: Same as RED, but bounces to two additional nearby enemies.
LVL 1
Conscription
All non-DOT damage you deal applies stacks of Conscription for 3 seconds; each stack lowers Magic Armor by 0.4 / 0.6 / 0.8 / 1.
When someone receives {5} stacks, they take 20 / 40 / 60 / 80 Magic Damage, Transformed and Slowed for 1 / 1.5 / 2 / 2.5 seconds, and one of your Minions is upgraded.
LVL 2
Goblin Toss
When learned you get up to 7 minions that follow you around, gaining 1 every 8 seconds. Target an enemy to throw the first one at them, doing one of three things:
- BLUE: Deals 70 / 90 / 110 / 130 Magic Damage, chaining to nearby enemies.
- RED: Applies 85 / 110 / 135 / 160 Magic Damage and a 10 / 15 / 20 / 25% Tapering Movespeed Slow over 3 seconds within the area
- GREEN: Same as RED, but bounces to two additional nearby enemies.
LVL 3
Conscription
All non-DOT damage you deal applies stacks of Conscription for 3 seconds; each stack lowers Magic Armor by 0.4 / 0.6 / 0.8 / 1.
When someone receives {5} stacks, they take 20 / 40 / 60 / 80 Magic Damage, Transformed and Slowed for 1 / 1.5 / 2 / 2.5 seconds, and one of your Minions is upgraded.
LVL 4
Goblin Toss
When learned you get up to 7 minions that follow you around, gaining 1 every 8 seconds. Target an enemy to throw the first one at them, doing one of three things:
- BLUE: Deals 70 / 90 / 110 / 130 Magic Damage, chaining to nearby enemies.
- RED: Applies 85 / 110 / 135 / 160 Magic Damage and a 10 / 15 / 20 / 25% Tapering Movespeed Slow over 3 seconds within the area
- GREEN: Same as RED, but bounces to two additional nearby enemies.
LVL 5
Parade of Power
Target a direction to fire a bolt in a line. Any enemy hit takes up to 150 / 250 / 350 Magic Damage and player-controlled units are Feared for up to 1.5 / 2 / 2.5 seconds.
Activate the ability again to teleport to its location, sending another Parade of Power back to where you teleported from.
Hitting enemy heroes upgrades your Minions.
LVL 6
Goblin Toss
When learned you get up to 7 minions that follow you around, gaining 1 every 8 seconds. Target an enemy to throw the first one at them, doing one of three things:
- BLUE: Deals 70 / 90 / 110 / 130 Magic Damage, chaining to nearby enemies.
- RED: Applies 85 / 110 / 135 / 160 Magic Damage and a 10 / 15 / 20 / 25% Tapering Movespeed Slow over 3 seconds within the area
- GREEN: Same as RED, but bounces to two additional nearby enemies.
LVL 7
Conscription
All non-DOT damage you deal applies stacks of Conscription for 3 seconds; each stack lowers Magic Armor by 0.4 / 0.6 / 0.8 / 1.
When someone receives {5} stacks, they take 20 / 40 / 60 / 80 Magic Damage, Transformed and Slowed for 1 / 1.5 / 2 / 2.5 seconds, and one of your Minions is upgraded.
LVL 8
Conscription
All non-DOT damage you deal applies stacks of Conscription for 3 seconds; each stack lowers Magic Armor by 0.4 / 0.6 / 0.8 / 1.
When someone receives {5} stacks, they take 20 / 40 / 60 / 80 Magic Damage, Transformed and Slowed for 1 / 1.5 / 2 / 2.5 seconds, and one of your Minions is upgraded.
LVL 9
Bluster
On use and every 2 seconds for the next 6 seconds (4 times total), deals 15 / 30 / 45 / 60 Magic Damage and applies a 0.3 / 0.6 / 0.9 / 1.2 second Silence and Disarm to all enemies around you.
Hitting Enemy Heroes several times will upgrade your Minions.
LVL 10
Parade of Power
Target a direction to fire a bolt in a line. Any enemy hit takes up to 150 / 250 / 350 Magic Damage and player-controlled units are Feared for up to 1.5 / 2 / 2.5 seconds.
Activate the ability again to teleport to its location, sending another Parade of Power back to where you teleported from.
Hitting enemy heroes upgrades your Minions.
LVL 11
Bluster
On use and every 2 seconds for the next 6 seconds (4 times total), deals 15 / 30 / 45 / 60 Magic Damage and applies a 0.3 / 0.6 / 0.9 / 1.2 second Silence and Disarm to all enemies around you.
Hitting Enemy Heroes several times will upgrade your Minions.
LVL 12
Bluster
On use and every 2 seconds for the next 6 seconds (4 times total), deals 15 / 30 / 45 / 60 Magic Damage and applies a 0.3 / 0.6 / 0.9 / 1.2 second Silence and Disarm to all enemies around you.
Hitting Enemy Heroes several times will upgrade your Minions.
LVL 13
Bluster
On use and every 2 seconds for the next 6 seconds (4 times total), deals 15 / 30 / 45 / 60 Magic Damage and applies a 0.3 / 0.6 / 0.9 / 1.2 second Silence and Disarm to all enemies around you.
Hitting Enemy Heroes several times will upgrade your Minions.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Parade of Power
Target a direction to fire a bolt in a line. Any enemy hit takes up to 150 / 250 / 350 Magic Damage and player-controlled units are Feared for up to 1.5 / 2 / 2.5 seconds.
Activate the ability again to teleport to its location, sending another Parade of Power back to where you teleported from.
Hitting enemy heroes upgrades your Minions.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25