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Firebomb

Target a location to throw a Flaming Orb, dealing 40 / 80 / 120 / 160 Magic Damage.

The Orb
bounces at that spot {4} more times, dealing 15 / 25 / 35 / 45 Magic Damage and pulling enemies towards it.

Dragon's Path

Passively creates 3 Dragons rotating around Calamity that deal 20 / 45 / 65 / 90 Magic Damage when they touch someone.

Grants 2 sub-abilities to move the Dragons towards or away from yourself.

Funeral Pyre

Passively deals an extra Attack to any target you deal damage to when off cooldown that deals 50 / 60 / 70 / 80% Attack Damage.

Heroes have
{1} of all Stats and {3} Movement Speed reduced for 30 / 60 / 90 / 120 seconds, giving you the Movement Speed and {3} Agility for 1.5x the duration.

Sunder's Vault

Target an area to create a circular wall.

Once the wall is complete, enemies inside take up to 420 / 560 / 700 Magic Damage, with more dealt to those in the center.

Staff of the Master: Increases cast range to Global and lowers the cooldown to 80 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

ESSENTIAL

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Spell Sunder

Dealing Magic Damage causes additional damage based on target's health.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Voltstone

Lightning Modifier
Unleash a Chain Lighting every few attacks.

OFFENSIVE

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Firebomb

Target a location to throw a Flaming Orb, dealing 40 / 80 / 120 / 160 Magic Damage.

The Orb
bounces at that spot {4} more times, dealing 15 / 25 / 35 / 45 Magic Damage and pulling enemies towards it.

LVL 1

Dragon's Path

Passively creates 3 Dragons rotating around Calamity that deal 20 / 45 / 65 / 90 Magic Damage when they touch someone.

Grants 2 sub-abilities to move the Dragons towards or away from yourself.

LVL 2

Firebomb

Target a location to throw a Flaming Orb, dealing 40 / 80 / 120 / 160 Magic Damage.

The Orb
bounces at that spot {4} more times, dealing 15 / 25 / 35 / 45 Magic Damage and pulling enemies towards it.

LVL 3

Funeral Pyre

Passively deals an extra Attack to any target you deal damage to when off cooldown that deals 50 / 60 / 70 / 80% Attack Damage.

Heroes have
{1} of all Stats and {3} Movement Speed reduced for 30 / 60 / 90 / 120 seconds, giving you the Movement Speed and {3} Agility for 1.5x the duration.

LVL 4

Firebomb

Target a location to throw a Flaming Orb, dealing 40 / 80 / 120 / 160 Magic Damage.

The Orb
bounces at that spot {4} more times, dealing 15 / 25 / 35 / 45 Magic Damage and pulling enemies towards it.

LVL 5

Sunder's Vault

Target an area to create a circular wall.

Once the wall is complete, enemies inside take up to 420 / 560 / 700 Magic Damage, with more dealt to those in the center.

Staff of the Master: Increases cast range to Global and lowers the cooldown to 80 seconds.

LVL 6

Firebomb

Target a location to throw a Flaming Orb, dealing 40 / 80 / 120 / 160 Magic Damage.

The Orb
bounces at that spot {4} more times, dealing 15 / 25 / 35 / 45 Magic Damage and pulling enemies towards it.

LVL 7

Dragon's Path

Passively creates 3 Dragons rotating around Calamity that deal 20 / 45 / 65 / 90 Magic Damage when they touch someone.

Grants 2 sub-abilities to move the Dragons towards or away from yourself.

LVL 8

Dragon's Path

Passively creates 3 Dragons rotating around Calamity that deal 20 / 45 / 65 / 90 Magic Damage when they touch someone.

Grants 2 sub-abilities to move the Dragons towards or away from yourself.

LVL 9

Dragon's Path

Passively creates 3 Dragons rotating around Calamity that deal 20 / 45 / 65 / 90 Magic Damage when they touch someone.

Grants 2 sub-abilities to move the Dragons towards or away from yourself.

LVL 10

Sunder's Vault

Target an area to create a circular wall.

Once the wall is complete, enemies inside take up to 420 / 560 / 700 Magic Damage, with more dealt to those in the center.

Staff of the Master: Increases cast range to Global and lowers the cooldown to 80 seconds.

LVL 11

Funeral Pyre

Passively deals an extra Attack to any target you deal damage to when off cooldown that deals 50 / 60 / 70 / 80% Attack Damage.

Heroes have
{1} of all Stats and {3} Movement Speed reduced for 30 / 60 / 90 / 120 seconds, giving you the Movement Speed and {3} Agility for 1.5x the duration.

LVL 12

Funeral Pyre

Passively deals an extra Attack to any target you deal damage to when off cooldown that deals 50 / 60 / 70 / 80% Attack Damage.

Heroes have
{1} of all Stats and {3} Movement Speed reduced for 30 / 60 / 90 / 120 seconds, giving you the Movement Speed and {3} Agility for 1.5x the duration.

LVL 13

Funeral Pyre

Passively deals an extra Attack to any target you deal damage to when off cooldown that deals 50 / 60 / 70 / 80% Attack Damage.

Heroes have
{1} of all Stats and {3} Movement Speed reduced for 30 / 60 / 90 / 120 seconds, giving you the Movement Speed and {3} Agility for 1.5x the duration.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Sunder's Vault

Target an area to create a circular wall.

Once the wall is complete, enemies inside take up to 420 / 560 / 700 Magic Damage, with more dealt to those in the center.

Staff of the Master: Increases cast range to Global and lowers the cooldown to 80 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25