Error - This is a list of what has happened / what has gone wrong!
HERO: The Madman
TITLE: Jaxis's MidWars MadMan
Written By: Jaxis
Date Last Modified: 07/23/16
Stalk
Activate to gain Stalk for 3.5 seconds.
Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.
Barrel Roll
Target a location to quickly move there and back to your original position.
Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.
Gash
Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.
Stacks up to 3 / 4 / 5 / 6 times on the same enemy.
Berserk
Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.
Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Abuse SOTM before they nerf it
Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.
Merrick's Bounty
Generates extra gold when not killing creeps
Minor Totem
1 Strength
1 Agility
1 Intelligence
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Spiked Bola
Cast to Disarm an enemy.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Null Stone
Periodically blocks single-target abilities.
Stalk
Activate to gain Stalk for 3.5 seconds.
Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.
LVL 1
Barrel Roll
Target a location to quickly move there and back to your original position.
Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.
LVL 2
Stalk
Activate to gain Stalk for 3.5 seconds.
Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.
LVL 3
Barrel Roll
Target a location to quickly move there and back to your original position.
Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.
LVL 4
Barrel Roll
Target a location to quickly move there and back to your original position.
Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.
LVL 5
Stalk
Activate to gain Stalk for 3.5 seconds.
Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.
LVL 6
Barrel Roll
Target a location to quickly move there and back to your original position.
Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.
LVL 7
Stalk
Activate to gain Stalk for 3.5 seconds.
Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.
LVL 8
Gash
Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.
Stacks up to 3 / 4 / 5 / 6 times on the same enemy.
LVL 9
Berserk
Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.
Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.
LVL 10
Berserk
Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.
Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.
LVL 11
Gash
Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.
Stacks up to 3 / 4 / 5 / 6 times on the same enemy.
LVL 12
Gash
Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.
Stacks up to 3 / 4 / 5 / 6 times on the same enemy.
LVL 13
Gash
Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.
Stacks up to 3 / 4 / 5 / 6 times on the same enemy.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Berserk
Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.
Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25