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HERO: Nomad
TITLE: maxsummer's Nomad Guide
Written By: maxsummer
Date Last Modified: 12/12/16
Sandstorm
On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.
Mirage Strike
- Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
- True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
- Mirage Strike deals 40 / 60 / 80 / 100 bonus Physical Damage and grants you Stealth for 3 seconds.
Wanderer
Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.
If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.
Edge Counter
On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 450 / 650 Magic Damage.
Dispels Stuns and debuffs when the shockwave is released.
Nomad gains 20 / 25 / 30% Damage Reduction for 5 seconds when the state of ascension expires.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
INTRODUCE YOUR GUIDE . . .
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Marchers
Movement Modifier
45 Movement Speed
Punchdagger
9 Damage
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Runed Cleaver
Melee heroes gain splash damage on attack. Ranged heroes do not benefit.
Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Wanderer
Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.
If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.
LVL 1
Mirage Strike
- Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
- True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
- Mirage Strike deals 40 / 60 / 80 / 100 bonus Physical Damage and grants you Stealth for 3 seconds.
LVL 2
Mirage Strike
- Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
- True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
- Mirage Strike deals 40 / 60 / 80 / 100 bonus Physical Damage and grants you Stealth for 3 seconds.
LVL 3
Sandstorm
On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.
LVL 4
Mirage Strike
- Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
- True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
- Mirage Strike deals 40 / 60 / 80 / 100 bonus Physical Damage and grants you Stealth for 3 seconds.
LVL 5
Edge Counter
On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 450 / 650 Magic Damage.
Dispels Stuns and debuffs when the shockwave is released.
Nomad gains 20 / 25 / 30% Damage Reduction for 5 seconds when the state of ascension expires.
LVL 6
Mirage Strike
- Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
- True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
- Mirage Strike deals 40 / 60 / 80 / 100 bonus Physical Damage and grants you Stealth for 3 seconds.
LVL 7
Wanderer
Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.
If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.
LVL 8
Wanderer
Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.
If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.
LVL 9
Sandstorm
On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.
LVL 10
Edge Counter
On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 450 / 650 Magic Damage.
Dispels Stuns and debuffs when the shockwave is released.
Nomad gains 20 / 25 / 30% Damage Reduction for 5 seconds when the state of ascension expires.
LVL 11
Wanderer
Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.
If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.
LVL 12
Sandstorm
On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.
LVL 13
Sandstorm
On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Edge Counter
On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 450 / 650 Magic Damage.
Dispels Stuns and debuffs when the shockwave is released.
Nomad gains 20 / 25 / 30% Damage Reduction for 5 seconds when the state of ascension expires.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25